Cooking in Breath of the Wild

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Cooking is a game mechanic in Breath of the Wild, where Link can throw up to five pieces of material into a lit Cooking Pot to create a cooked dish. Different combinations of items result in different dishes with different effects, mostly centered around healing and stats boosting.

The Basics

There are three types of cooking items: food, animals, and monster parts. Animals and monster parts must be cooked together in order to make something other than Dubious Food. To start off, simply roasting (putting something next to a cooking pot or on a fire) a food item will multiply the amount of hearts that food item gives by 1.5x. Cooking (putting in a cooking pot) a food item will double the amount oh hearts it gives when eaten; the same rule applies to cooking multiple items. There are 116 different meals you can make, though each one can have varying stats and effects.

Some materials have special effect properties, which is noticeable in their name (e.g. an Electric Safflina will give you shock resistance if you cook it, while a Swift Carrot gives you more speed). Note that Link will not gain an effect if an effect-giving food is eaten raw. Also note that if two or more foods that give different effects are cooked together, the resulting meal will give no effect. All foods extend the duration of an effect (you can see the exact statistics here).

Animals, such as Warm Darners or Fireproof Lizards, and monster parts, such as Bokoblin Guts and Lynel Hooves can only be used in creating Elixirs. Animals and monster parts must be combined in order to create an elixir. Note that in some instances, food items can also be added without changing the final product into a meal.

There are also a few other materials that are not in any category, namely dragon parts, ores, Fairies, Wood, Monster Extract, and Star Fragments, which all affect meals differently.

Effect Points

TODO: Crit effects (e.g., Blood Moon time), ingredients like Monster Extract, Rock Salt & dragon parts that modify other aspects

When making a meal to create an effect in Breath of the Wild, there is a certain amount of "effect points" that you need to use in order to get a certain level effect. We'll show the graphics first, then explain.

Effect Points Items
Mighty 1 Mighty Thistle
2 Mighty Bananas, Mighty Carp, Razorshroom, Razorclaw Crab
3 Mighty Porgy
Tough 1 Armoranth
2 Armored Carp, Ironshroom, Fortified Pumpkin, Ironshell Crab
3 Armored Porgy
Sneaky 1 Blue Nightshade, Sneaky River Snail
2 Silent Shroom, Stealthfin Trout
3 Silent Princess
Hasty 1 Rushroom, Swift Carrot
2 Swift Violet, Fleet-Lotus Seeds
Electro 1 Electric Safflina, Voltfruit
2 Zapshroom, Voltfin Trout
Spicy 1 Warm Safflina, Spicy Pepper
2 Sunshroom, Sizzlefin Trout
Chilly 1 Cool Safflina, Hydromelon
2 Chillshroom, Chillfin Trout
Fireproof No food materials can be used to make Fireproof meals No food materials can be used to make Fireproof meals
Energizing 1 Stamella Shroom
2 Courser Bee Honey, Bright-Eyed Crab
4 Staminoka Bass
Enduring 1 Endura Shroom
4 Endura Carrot
Hearty 1 Hearty Truffle
2 Hearty Bass
3 Hearty Blueshell Snail, Hearty Radish
4 Hearty Salmon, Hearty Durian, Big Hearty Truffle
5 Big Hearty Radish
Effect Points Effect Level
Mighty
1
Mighty.png
5
Mighty.pngMighty.png
7
Mighty.pngMighty.pngMighty.png
Tough
1
Tough.png
5
Tough.pngTough.png
7
Tough.pngTough.pngTough.png
Sneaky
1
Sneaky.png
6
Sneaky.pngSneaky.png
9
Sneaky.pngSneaky.pngSneaky.png
Hasty
1
Hasty.png
5
Hasty.pngHasty.png
7
Hasty.pngHasty.pngHasty.png
Electro
1
Electro.png
4
Electro.pngElectro.png
6
Electro.pngElectro.pngElectro.png
Spicy
1
Spicy.png
6
Spicy.pngSpicy.png
Chilly
1
Chilly.png
6
Chilly.pngChilly.png
Energizing
1
Energizing1.png
2
Energizing2.png
3
Energizing4.png
4
Energizing5.png
5
Energizing5.pngEnergizing2.png
6
Energizing5.pngEnergizing3.png
7
Energizing5.pngEnergizing4.png
8
Energizing5.pngEnergizing5.pngEnergizing1.png
9
Energizing5.pngEnergizing5.pngEnergizing2.png
10
Energizing5.pngEnergizing5.pngEnergizing4.png
11
Energizing5.pngEnergizing5.pngEnergizing5.png
Enduring
1
Enduring1.png
2
Enduring2.png
3
Enduring3.png
4
Enduring4.png
5
Enduring5.png
6
Enduring5.pngEnduring1.png
7
Enduring5.pngEnduring2.png
8
Enduring5.pngEnduring3.png
9
Enduring5.pngEnduring4.png
10
Enduring5.pngEnduring5.png
Hearty
Each point adds one extra Yellow Heart to a meal.

Explanation

Depending on what effect level you want in your dish, you need a certain number of points. The second graphic shows you how many points you need to get an effect. Different materials give different amounts of points. The first graphic shows how many points each material gives you for a specific effect. For example, if Link puts four Armoranths into a pot, the dish created will give a level one tough effect, because each armoranth equals one point, and a level two effect requires 5 points, so it can only be a level one. But if Link puts in 3 Ironshrooms and an Armored Porgy, he will get a level 3 tough effect because ironshrooms are worth 2 points and an armored porgy is worth 3, totalling to 9 points, which exceeds the 7-point requirement for a level 3 tough effect.

Notes

  • Some effects in the second table only have two rows because you cannot create a level 3 effect.

Durations

Material Icons Time added to effect
Palm Fruit.png 0:30
Apple-botw.png
Hylian Shroom.png
Hyrule Herb.png
Wildberry.png
Chickaloo Tree Nut.png
0:40
Acorn-BOTW.png 0:50
Armoranth.png
Armored Carp.png
Armored Porgy.png
Bladed-rhino-beetle.png
Fortified Pumpkin.png
Ironshell Crab.png
Ironshroom.png
Mighty Bananas.png
Mighty Carp.png
Armored Porgy.png
Mighty Thistle.png
Razorclaw Crab.png
Razorshroom.png
Rugged-rhino-beetle.png
Fleet-Lotus Seeds.png 1:00
Hightail-lizard.png
Hot-footed-frog.png
Hylian Rice.png
Rock Salt.png
Rushroom.png
Swift Carrot.png
Swift Violet.png
Tabantha Wheat.png
Cane Sugar.png 1:20
Fresh Milk.png
Goat Butter.png
Bird Egg.png 1:30
Dragon Scale
Naydra's Scale.png
Goron Spice.png
Star-fragment.png
Blue Nightshade.png 2:00
Silent Princess.png
Silent Shroom.png
Sneaky River Snail.png
Stealthfin Trout.png
Sunset-firefly.png
Chillfin Trout.png 2:30
Chillshroom.png
Cold-darner.png
Cool Safflina.png
Electric-darner.png
Electric Safflina.png
Fireproof-lizard.png
Hydromelon.png
Sizzlefin Trout.png
Smotherwing-butterfly.png
Spicy Pepper.png
Summerwing-butterfly.png
Sunshroom.png
Thunderwing-butterfly.png
Voltfin Trout.png
Voltfruit.png
Warm-darner.png
Warm Safflina.png
Winterwing-butterfly.png
Zapshroom.png
Dragon Claw
Naydra's Claw.png
3:30
Dragon Fang
Shard of Dinraal's Fang.png
10:30
Dragon Horn
Shard of Farosh's Horn.png
30:00

See also

External links