Castor Wilds: Difference between revisions

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{{Infobox|location
{{Infobox|location
|name    = Castor Wilds
| image  = [[File:Castor Wilds map - TMC.png|352px]]
|image  =  
| caption = In-game [[map]] of the Castor Wilds
|game    = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
| game    = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
|race    =
| inhab  = [[Forest Minish]]<br/>[[Mysterious Statue]]s<br/>[[Scarblade]]<br/>[[Swiftblade the First]]
|inhab  =  
| item    = [[Bow]]
|item    = [[Bow]]
| enemies = [[Eyegore Statue]]s<br/>[[Mulldozer]]s<br/>[[Rope]]s<br/>[[Peahat]]s
|enemies = [[Eyegore Statue]]s<br/>[[Mulldozer]]s<br/>[[Rope]]s<br/>[[Peahat]]s
| related = [[Wind Ruins]]<br/>[[Tabantha Frontier]]
|related =  
}}
}}
'''Castor Wilds''' is a swamp-like area in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. [[Link]] must use the [[Pegasus Boots]], which he gets from [[Rem]] the shoemaker, to cross swamps here. In this area, Link must collect three gold [[kinstone]]s to open the way to the temple. The item that Link obtains in this area is the [[Bow]], which can be used to defeat the small [[Eyegore]] statues scattered around. When Link is in a [[Minish]]-sized area, this area is full of [[Mulldozer]]s; otherwise, it is full of [[Rope]]s and [[Peahat]]s.
'''Castor Wilds''' is a swamp-like area in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''.
 
==''The Minish Cap''==
[[Link (The Minish Cap)|Link]] must use the [[Pegasus Boots]], which he gets from [[Rem]] the shoemaker, to cross swamps here. In this area, Link must collect three gold [[kinstone]]s to open the way to the temple. The item that Link obtains in this area is the [[Bow]], which can be used to defeat the small [[Eyegore]] statues scattered around. When Link is in a [[Minish]]-sized area, this area is full of [[Mulldozer]]s; otherwise, it is full of [[Rope]]s and [[Peahat]]s.


To travel to the [[Wind Ruins]], Link must locate the three [[Gold Kinstone Piece]]s hidden in the area, and fuse them with the [[Mysterious Statue]]s in the south-west corner.
To travel to the [[Wind Ruins]], Link must locate the three [[Gold Kinstone Piece]]s hidden in the area, and fuse them with the [[Mysterious Statue]]s in the south-west corner.


This area is also home to some kinstone goodies and [[Swiftblade the First]], the sword master who teaches [[Link]] the final technique in the game. However, his den is hidden until [[Link]] fuses kinstones elsewhere. Other rewards in this area include additional Minish homes and floating leaves for Minish [[Link]] to ride on.
This area is also home to [[Scarblade]], who teaches Link a faster [[Spin Attack]], and [[Swiftblade the First]], the ghostly sword master who teaches [[Link (The Minish Cap)|Link]] the final technique in the game. However, the latter's den is hidden until [[Link (The Minish Cap)|Link]] fuses kinstones elsewhere. Other rewards in this area include additional Minish homes and floating leaves for Minish [[Link (The Minish Cap)|Link]] to ride on.


==Trivia==
*In Japanese, the Castor Wilds were known as the Tabantha Wilderness (タバンタ秘境, ''Tabanta Hikyō''), and the region was homaged under that name as the [[Tabantha Frontier]] in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.


{{Listbox|The Minish Cap Locations}}
{{Listbox|The Minish Cap Locations}}
{{Cat|The Minish Cap Locations}}
{{Cat|The Minish Cap Locations}}

Latest revision as of 01:33, January 15, 2023

Castor Wilds is a swamp-like area in The Minish Cap.

The Minish Cap

Link must use the Pegasus Boots, which he gets from Rem the shoemaker, to cross swamps here. In this area, Link must collect three gold kinstones to open the way to the temple. The item that Link obtains in this area is the Bow, which can be used to defeat the small Eyegore statues scattered around. When Link is in a Minish-sized area, this area is full of Mulldozers; otherwise, it is full of Ropes and Peahats.

To travel to the Wind Ruins, Link must locate the three Gold Kinstone Pieces hidden in the area, and fuse them with the Mysterious Statues in the south-west corner.

This area is also home to Scarblade, who teaches Link a faster Spin Attack, and Swiftblade the First, the ghostly sword master who teaches Link the final technique in the game. However, the latter's den is hidden until Link fuses kinstones elsewhere. Other rewards in this area include additional Minish homes and floating leaves for Minish Link to ride on.

Trivia

  • In Japanese, the Castor Wilds were known as the Tabantha Wilderness (タバンタ秘境, Tabanta Hikyō), and the region was homaged under that name as the Tabantha Frontier in Breath of the Wild.