Age of Calamity Challenges

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"The power of the Guardian from the future has opened the path to a battlefield from another world! Travel there to tackle new challenges."

— In-game description

Challenges in Hyrule Warriors: Age of Calamity are a series of scenarios set on cut-down versions of the main stages. Amongst other things, they reward Ethereal Stones on their first clear, unique items described as being from "otherworldly battleground[s]".

Recomended Level Lv.1 - Lv.10

Mastering Remote Bombs

Main article: Mastering Remote Bombs

"Master the use of Remote Bombs and defeat the monsters."

Available after completing the Road to the Ancient Lab stage. Completing this mission unlocks Explosive—Handle With Care.

Recommended Level: 4

Main Enemies:

First-Clear Reward:

Battlefield-Specific Materials:

Missions:

  • Defeat the Bokoblins (100)
  • Capture the Outpost
  • Defeat the Fire Wizzrobe

Lizalfos Infestation

Main article: Lizalfos Infestation

"Lizalfos have made this area into a nest. Make the area safe again by defeating these scaly foes."

Available after completing the Road to the Ancient Lab stage.

Recommended Level: 5

Special Conditions: Time Limited (5 minutes)

Main Enemies:

First-Clear Reward:

Missions:

  • Defeat the Lizalfos (300)

Daruk's Training

Main article: Daruk's Training

Urbosa's Training

Main article: Urbosa's Training

Mipha's Training

Main article: Mipha's Training

Revali's Training

Main article: Revali's Training

Explosive—Handle With Care

Main article: Explosive—Handle With Care

"Monsters have appeared near the Breach of Demise. There are bomb barrels nearby—meant for mining—but they'd probably be effective against monsters too..."

Available after completing the Mastering Remote Bombs challenge.

Recommended Level: 6

Main Enemies:

First-Clear Reward:

Missions:

  • Defeat the Breach of Demise monsters (500)
  • Defeat the Moblins (5)

Mastering Cryonis

Main article: Mastering Cryonis

Anti-Ice Training: I

Main article: Anti-Ice Training: I

Link: One-Handed Weapons

Main article: Link: One-Handed Weapons

Link: Two-Handed Weapons

Main article: Link: Two-Handed Weapons

Link: Spears

Main article: Link: Spears

Mastering Magnesis

Main article: Mastering Magnesis

Recommended Level Lv.11 - Lv.20

Leave None Behind

Main article: Leave None Behind

Zelda's Training

Main article: Zelda's Training

Mastering Stasis

Main article: Mastering Stasis

Daily Drills: Rito

Main article: Daily Drills: Rito

Impa's Training

Main article: Impa's Training

Hair-Width Trial: Beginner

Main article: Hair-Width Trial: Beginner

Divine Beast Battles

Might of a Divine Beast

Main article: Might of a Divine Beast

Volcanic Defense

Main article: Volcanic Defense