The Legend of Zelda Enemies: Difference between revisions

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m
Updated a few descriptions. Removed TODO.
(Added descriptions for dungeon enemies as well)
m (Updated a few descriptions. Removed TODO.)
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<noinclude>{{TODO|Add descriptions}}</noinclude>{{CD/Header|Overworld|}}
{{CD|file=Armos-LoZ-Sprite.png|link=Armos| desc=Armos are statues scattered mostly throughout the mountains of Hyrule. They remain sedentary until touched, but once touched, they will begin to move around the screen at one of two speeds. It is impossible to tell at which speed they will move until they've been touched. Beneath them, it is possible to find hidden shops or secret rupees. They pose little threat, as they only do one half-heart of damage.}}
{{CD|file=Armos-LoZ-Sprite.png|link=Armos| desc=Armos are statues scattered mostly throughout the mountains of Hyrule. They remain sedentary until touched, but once touched, they will begin to move around the screen at one of two speeds. It is impossible to tell at which speed they will move until they've been touched. Beneath them, it is possible to find hidden shops or secret rupees. They pose little threat, as they only do one half-heart of damage.}}
{{CD|file=Boulder-LoZ-Sprite.png|link=Boulder| desc=Boulders are little more than rocks that fall in groups of three from [[Death Mountain]]. Despite how terrifying they may seem, they do very little damage. They are impossible to kill, so it's best to simply avoid them.}}
{{CD|file=Boulder-LoZ-Sprite.png|link=Boulder| desc=Boulders are little more than rocks that fall in groups of three from [[Death Mountain]]. Despite how terrifying they may seem, they do very little damage. They are impossible to kill, so it's best to simply avoid them.}}
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{{CD|file=Blade-Trap-LoZ-Sprite.png|link=Blade Trap| desc=Blade Traps are less enemies and more obstacles. They sit in corners and do not move unless Link crosses their paths. They cannot be killed, but rarely pose a threat if Link is moving quickly enough to avoid them.}}
{{CD|file=Blade-Trap-LoZ-Sprite.png|link=Blade Trap| desc=Blade Traps are less enemies and more obstacles. They sit in corners and do not move unless Link crosses their paths. They cannot be killed, but rarely pose a threat if Link is moving quickly enough to avoid them.}}
{{CD|file=Bubble-Red-LoZ-Sprite.png|link=Bubble|caption=Bubble (Red)| desc=Red Bubbles are only found in the [[Second Quest]]. They are impossible to kill, and they float around the room ricocheting off of walls. If Link is hit by one, he loses the ability to use his sword until he is hit by a Blue Bubble, drinks a potion or visits a fairy fountain. They do no damage, but are still a major annoyance.}}
{{CD|file=Bubble-Red-LoZ-Sprite.png|link=Bubble|caption=Bubble (Red)| desc=Red Bubbles are only found in the [[Second Quest]]. They are impossible to kill, and they float around the room ricocheting off of walls. If Link is hit by one, he loses the ability to use his sword until he is hit by a Blue Bubble, drinks a potion or visits a fairy fountain. They do no damage, but are still a major annoyance.}}
{{CD|file=Bubble-Blue-LoZ-Sprite.png|link=Bubble|caption=Bubble (Blue)| desc=Red Bubbles float around dungeon rooms, bouncing off walls. If hit by one of them, Link will not be able to use his sword for a short period of time. Although they do no damage, they cannot be killed, and create a major inconvenience, so they are better off avoided.}}
{{CD|file=Bubble-Blue-LoZ-Sprite.png|link=Bubble|caption=Bubble (Blue)| desc=Blue Bubbles are usually found in the same room as Red Bubbles or in a nearby room. If Link touches a Red Bubble, he must touch a Blue Bubble before he is able to use his sword again. Although they do no damage, they cannot be killed, and create a major inconvenience, so they are better off avoided.}}
{{CD|file=Bubble-LoZ-Sprite.png|link=Bubble|caption=Bubble (Flashing)| desc=Flashing bubbles jinx Link in one of two ways. If the bubbles flash red, then upon hitting Link he cannot use his sword until he makes contact with a blue bubble, drinks a potion or finds a fairy fountain. If it flashes blue, the curse only lasts a few seconds.}}
{{CD|file=Bubble-LoZ-Sprite.png|link=Bubble|caption=Bubble (Flashing)| desc=Flashing bubbles jinx Link, causing him to not be able to use his sword for a short period of time. Drinking a potion or playing the [[Recorder]] can cure the curse immediately.}}
{{CD|file=Darknut-Red-LoZ-Sprite.png|link=Darknut|caption=Darknut (Red)| desc=Red Darknuts are tough dungeon enemies that can't be hit from the front, as their shields are always up. They can only be killed by slashing at them from their sides or backs.}}
{{CD|file=Darknut-Red-LoZ-Sprite.png|link=Darknut|caption=Darknut (Red)| desc=Red Darknuts are tough dungeon enemies that can't be hit from the front, as their shields are always up. They can only be killed by slashing at them from their sides or backs.}}
{{CD|file=Darknut-Blue-LoZ-Sprite.png|link=Darknut|caption=Darknut (Blue)| desc=Blue Darknuts are simply Red Darknuts that are harder to kill.}}
{{CD|file=Darknut-Blue-LoZ-Sprite.png|link=Darknut|caption=Darknut (Blue)| desc=Blue Darknuts act exactly the same as Red Darknuts, only they are harder to kill.}}
{{CD|file=Gel-LoZ-Sprite.png|link=Gel| desc=Gels are extremely easy to defeat. They have no actual attack other than making contact with Link, so it's easiest to just keep your distance and kill them with the boomerang. Alternatively, one sword slash will also take them down.}}
{{CD|file=Gel-LoZ-Sprite.png|link=Gel| desc=Gels are extremely easy to defeat. They have no actual attack other than making contact with Link, so it's easiest to just keep your distance and kill them with the boomerang. Alternatively, one sword slash will also take them down.}}
{{CD|file=Gibdo-LoZ-Sprite.png|link=Gibdo| desc=Gidbos are mummies, who are very simple to defeat. Simply hit them with your sword multiple times until they die.}}
{{CD|file=Gibdo-LoZ-Sprite.png|link=Gibdo| desc=Gidbos are mummies, who are very simple to defeat. Simply hit them with your sword multiple times until they die.}}
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