The Legend of Zelda: The Minish Cap: Difference between revisions

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{{ZD|[http://www.zeldadungeon.net/Zelda10-the-minish-cap-walkthrough.php ''The Minish Cap'' Walkthrough]}}
{{ZD|[http://www.zeldadungeon.net/Zelda10-the-minish-cap-walkthrough.php ''The Minish Cap'' Walkthrough]}}


Nearly two years after the release of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', Nintendo released the next handheld adventure for the Zelda Series, this time utilizing a modified version of the ''[[The Legend of Zelda: Four Swords|Four Swords]]'' art style altered to be more in line with the ''[[The Legend of Zelda: The Wind Waker|Wind Waker]]'' art style. The game uses an improved version of the interface found in the Game Boy and Game Boy Color titles.
Nearly two years after the release of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', Nintendo released the next handheld adventure for the Zelda Series, this time utilizing a modified version of the ''[[The Legend of Zelda: Four Swords|Four Swords]]'' art style altered to be more in line with ''The Wind Waker'' art style. The game uses an improved version of the interface found in the Game Boy and Game Boy Color titles.


This game introduced a new race to the series which hasn't been seen in any other games since, the [[Minish|Picori]] (or Minish). These small creatures can only be seen by children, meaning that Link can interact with them throughout the adventure. Early on in the game, Link meets up with [[Ezlo]], a transfigured Minish who joins Link as his iconic cap and giving tips along the way. Using Ezlo's mystical powers, Link is able to shrink down at various portals throughout [[Hyrule]] and enter the small world of the Minish, solving puzzles and entering dungeons that were previously inaccessible.
This game introduced a new race to the series which hasn't been seen in any other games since, the [[Minish|Picori]] (or Minish). These small creatures can only be seen by children, meaning that Link can interact with them throughout the adventure. Early on in the game, Link meets up with [[Ezlo]], a transfigured Minish who joins Link as his iconic cap and giving tips along the way. Using Ezlo's mystical powers, Link is able to shrink down at various portals throughout [[Hyrule]] and enter the small world of the Minish, solving puzzles and entering dungeons that were previously inaccessible.
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One of the game's primary goals is to gather the four [[Elements (The Minish Cap)|Elements]] in order to restore power to the [[Four Sword]], allowing Link to progressively split into mirror images of himself in order to battle enemies and solve puzzles. That, along with the final boss, reveals that this game is the prequel to the Four Swords games, setting the stage for those adventures.
One of the game's primary goals is to gather the four [[Elements (The Minish Cap)|Elements]] in order to restore power to the [[Four Sword]], allowing Link to progressively split into mirror images of himself in order to battle enemies and solve puzzles. That, along with the final boss, reveals that this game is the prequel to the Four Swords games, setting the stage for those adventures.


Many of the sounds, including Link's voice, were taken from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', though the game resembles ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' more.
Many of the sounds, including Link's voice, were taken from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', though the game resembles ''The Wind Waker'' more.


==Story==
==Story==
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{{Main|:Category:The Minish Cap Enemies|The Minish Cap Enemies}}
{{Main|:Category:The Minish Cap Enemies|The Minish Cap Enemies}}


- List of enemies that appear in  '''The Legend of Zelda: The Minish Cap'''. {{Hide|
- List of enemies that appear in  ''The Legend of Zelda: The Minish Cap''. {{Hide|


* [[Acro-Bandit]]s
* [[Acro-Bandit]]s
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