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'''Day''' is the time when the sun comes out. | '''Day''' is the time when the sun comes out. Most [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]] games exclusively take place in daylight, but the 3D games in particular make use of the change between day and [[night]] as a game mechanic. | ||
==Appearances as a game mechanic== | |||
===''Ocarina of Time''=== | |||
While ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' had its opening sequence take place at night, ''Ocarina of Time'' is the first game to have a rotating day/night sequence. [[Time]] passes only when Link is in open areas such as [[Hyrule Field]] - towns and some other areas remain in the day/night state where Link enters them. | |||
Certain NPCs, [[Mini-Game]]s and [[Shop]]s are available only during daytime.{{Unsourced|Which ones?}} | |||
[[Link]] can change day to night and vice-versa by playing the [[Sun's Song]], written by the [[Composer Brothers]]. | |||
===''Majora's Mask''=== | |||
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===''The Wind Waker''=== | |||
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===''Twilight Princess''=== | |||
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===''Skyward Sword''=== | |||
Time does not pass, and day is the only state of most areas in the game. In [[The Sky]] only, Link can change day to night and vice-versa by sleeping in a [[bed]]. | |||
===''Breath of the Wild''=== | |||
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{{cat|Game Mechanics}} | {{cat|Game Mechanics}} |