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'''Day''' is the time when the sun comes out. It is the opposite of [[Night]]. In ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', [[Link]] can change the time of day by playing the [[Sun's Song]], written by the [[Composer Brothers]].
'''Day''' is the time when the sun comes out. Most [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]] games exclusively take place in daylight, but the 3D games in particular make use of the change between day and [[night]] as a game mechanic.
 
==Appearances as a game mechanic==
===''Ocarina of Time''===
While ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' had its opening sequence take place at night, ''Ocarina of Time'' is the first game to have a rotating day/night sequence. [[Time]] passes only when Link is in open areas such as [[Hyrule Field]] - towns and some other areas remain in the day/night state where Link enters them.
 
Certain NPCs, [[Mini-Game]]s and [[Shop]]s are available only during daytime.{{Unsourced|Which ones?}}
 
[[Link]] can change day to night and vice-versa by playing the [[Sun's Song]], written by the [[Composer Brothers]].
 
===''Majora's Mask''===
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===''The Wind Waker''===
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===''Twilight Princess''===
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===''Skyward Sword''===
Time does not pass, and day is the only state of most areas in the game. In [[The Sky]] only, Link can change day to night and vice-versa by sleeping in a [[bed]].
 
===''Breath of the Wild''===
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{{cat|Game Mechanics}}
{{cat|Game Mechanics}}

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