Twinmold: Difference between revisions

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Fierce Deity Mask -> Fierce Deity's Mask
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m (Fierce Deity Mask -> Fierce Deity's Mask)
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|game = ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|game = ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|dungeon = [[Stone Tower Temple]]  
|dungeon = [[Stone Tower Temple]]  
|weapon = [[Giant's Mask]] <br> [[Kokiri Sword]] <br> [[Razor Sword]] <br> [[Gilded Sword]] <br> [[Great Fairy's Sword]] <br> [[Fierce Deity Mask]]
|weapon = [[Giant's Mask]] <br> [[Kokiri Sword]] <br> [[Razor Sword]] <br> [[Gilded Sword]] <br> [[Great Fairy's Sword]] <br> [[Fierce Deity's Mask]]
|reward = [[Twinmold's Remains]]
|reward = [[Twinmold's Remains]]
}}
}}
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== As [[Fierce Deity Link]] ==
== As [[Fierce Deity Link]] ==


Twinmold is probably the most painstaking of the bosses to defeat using the [[Fierce Deity Mask]]. Since the [[Giant's Mask]] was the intended instrument of Twinmold's destruction, remaining relatively the same size won't exactly make the battle easy. Because Link is not huge, Twinmold will pose a much greater threat as it is perhaps the largest Zelda boss in history. The tails and heads of the worms are still their weaknesses, though the limited range of the sword beams and the incredible speed of the Twinmold worms will make it frustrating to actually get up close and strike the tails and heads. Sword beams won't be very effective here. It's easier to just allow the worms to tunnel into the sand. The tails will only be in Link's target range for a split second, so it's important for the player to take the initiative and strike swiftly. After battling Twinmold as Fierce Deity Link, players likely won't want to do it again.
Twinmold is probably the most painstaking of the bosses to defeat using the [[Fierce Deity's Mask]]. Since the [[Giant's Mask]] was the intended instrument of Twinmold's destruction, remaining relatively the same size won't exactly make the battle easy. Because Link is not huge, Twinmold will pose a much greater threat as it is perhaps the largest Zelda boss in history. The tails and heads of the worms are still their weaknesses, though the limited range of the sword beams and the incredible speed of the Twinmold worms will make it frustrating to actually get up close and strike the tails and heads. Sword beams won't be very effective here. It's easier to just allow the worms to tunnel into the sand. The tails will only be in Link's target range for a split second, so it's important for the player to take the initiative and strike swiftly. After battling Twinmold as Fierce Deity Link, players likely won't want to do it again.
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