Skeldritch: Difference between revisions

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| game    = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
| game    = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
| dungeon = [[Sand Temple]]
| dungeon = [[Sand Temple]]
| threat = 7
| attack = {{H|0.5}} Boulder<br/>{{H|0.5}} Falling off platform<br/>{{H|0.75}} Jaw
| weapon  = [[Sand Wand]] <br/> [[Sword]]
| weapon  = [[Sand Wand]] <br/> [[Sword]]
| reward  = [[Heart Container]] <br/> [[Bow of Light]]
| reward  = [[Heart Container]] <br/> [[Bow of Light]]
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Upon entering the battle area, a short cutscene will play wherein Skeldritch's skull is visible on the sand.  After a moment, its eyes light up and long body lashes out of the sand.   
Upon entering the battle area, a short cutscene will play wherein Skeldritch's skull is visible on the sand.  After a moment, its eyes light up and long body lashes out of the sand.   


Skeldritch's weakspot is the bottom of his body.  Using the [[Sand Wand]], [[Link]] must stop the oncoming boulders and use the adjacent catapults to launch the boulders back and strike Skeldritch.
[[File:Skeldritch_1.png|200px|thumb|left|The bottom metallic portion is its weak spot.]] Skeldritch's weakspot is the bottom of his body.  Using the [[Sand Wand]], [[Link]] must stop the oncoming boulders and use the adjacent catapults to launch the boulders back and strike Skeldritch.
 
{|style="border: 2px solid black; background: grey; text-align:center;"
|style="border: 2px solid black;"| [[File:Skeldritch_1.png|200px]]
The bottom metallic portion is its weak spot.
|}
 
{|style="border: 2px solid black; background: grey; text-align:center;"
|style="border: 2px solid black;"| [[File:Skeldritch_2.png|200px]]
Once you have the boulder secured, launch the catapult.
|}


The subsequent portion of Skeldritch's body are only vulnerable from certain sides.  Link must hit Skeldritch from the right to remove the next portion of his body.  The problem is that Skeldritch always faces Link.  Link must position Skeldritch so its exposed part is facing a catapult to tie right.  Using the [[Bow]], Link must launch the boulder and inflict damage on Skeldritch.  During this phase, Skeldritch emits laser beams from its eyes which Link must avoid.
The subsequent portion of Skeldritch's body are only vulnerable from certain sides.  Link must hit Skeldritch from the right to remove the next portion of his body.  The problem is that Skeldritch always faces Link.  Link must position Skeldritch so its exposed part is facing a catapult to tie right.  Using the [[Bow]], Link must launch the boulder and inflict damage on Skeldritch.  During this phase, Skeldritch emits laser beams from its eyes which Link must avoid.


{|style="border: 2px solid black; background: grey; text-align:center;"
The next phase is slightly trickier because Skeldritch begins to shoot red boulders able to penetrate Link's boulders.  The next portion of Skeldritch's frame is only vulnerable at the back.  Position Link accordingly and let an arrow loose. Skeldritch's final weak spot is located between its left side and back.  This can be a bit tricky to hit and it's suggested Link positions a [[Bomb]] near the switch and makes a run for it.  Link should stand between two switches exposing Skeldritch's weak spot.  Once Skeldritch is hit, its skull will drop to the ground.
|style="border: 2px solid black;"| [[File:Skeldritch_3.png|200px]]
Dodge those lasers!
|}
 
{|style="border: 2px solid black; background: grey; text-align:center;"
|style="border: 2px solid black;"| [[File:Skeldritch_4.png|200px]]
Position Link to the right.
|}
 
The next phase is slightly trickier because Skeldritch begins to shoot red boulders able to penetrate Link's boulders.  The next portion of Skeldritch's frame is only vulnerable at the back.  Position Link accordingly and let an arrow loose.
 
{|style="border: 2px solid black; background: grey; text-align:center;"
|style="border: 2px solid black;"| [[File:Skeldritch_5.png|200px]]
The anger and frustration are building.
|}
 
Skeldritch's final weak spot is located between its left side and back.  This can be a bit tricky to hit and it's suggested Link positions a [[Bomb]] near the switch and makes a run for it.  Link should stand between two switches exposing Skeldritch's weak spot.  Once Skeldritch is hit, its skull will drop to the ground.
 
{|style="border: 2px solid black; background: grey; text-align:center;"
|style="border: 2px solid black;"| [[File:Skeldritch_6.png|200px]]
The final frontier.
|}
 
During this final hectic phase, surround Skeldritch with a wall of sand on all sides so as to traverse the raised sand and smack the boss's exposed purple cranium.  Remember: Link must be on elevated sand to strike Skeldritch.
 
{|style="border: 2px solid black; background: grey; text-align:center;"
|style="border: 2px solid black;"| [[File:Skeldritch_7.png|200px]]
Hit Skeldritch's exposed purple cranium and finish the fight.
|}


Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]].
During this final hectic phase, surround Skeldritch with a wall of sand on all sides so as to traverse the raised sand and smack the boss's exposed purple cranium.  Remember: Link must be on elevated sand to strike Skeldritch. Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Skeldritch.jpg
File:Skeldritch.jpg
File:Skeldritch_2.png|''Once you have the boulder secured, launch the catapult.''
File:Skeldritch_3.png|''Dodge those lasers!''
File:Skeldritch_4.png|''Position Link to the right.''
File:Skeldritch_5.png|''The anger and frustration are building.''
File:Skeldritch_6.png
File:Skeldritch_7.png|''Hit Skeldritch's exposed purple cranium and finish the fight.''
</gallery>
</gallery>


{{Cat|Spirit Tracks Bosses}}
{{Cat|Spirit Tracks Bosses}}

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