In Spirit Tracks, Russell spends his time training new recruits in the Castle's Training Room. Russell is a firm believer in the adage, "Practice makes perfect." Link must visit him to acquire the Recruit's Sword in order to visit the Tower of Spirits. Russel will only give Link a sword if he is honest about its use and if Link stops goofing around. Russell will comply and hands Link the sword he so desires, but in order to keep it, he must complete a series of training exercises where he practices using his sword against the Castle Guards. Once the young hero successfully completes each exercise, Russell allows him to keep the sword.
After the completion of the Snow Temple, Link will receive a letter from Russell. The letter is an invitation for the hero to come and show off his skills to the Guard Captain. If Link pays him a visit, Russell will ask if he wishes to play a game. If he agrees, and pays a fee of 20 Rupees, the Guard Captain will begin to explain the rules. The rules include: hit his three guards as many times as possible, without taking too many hits, to receive a prize. If Link wins his game, he will receive a Heart Container. 900 or more hits in the game, will earn Link the distinction of captain in Russell's eyes.
Later on, Link can choose to train with Russell at any time. Depending on the amount of hits he makes, he will be rewarded with various pieces of treasure. These treasures range from something as common as a Pirate Necklace, to something as rare as a Regal Ring.
- ↑ "This room is where we train the castle guards. I'm the captain, Russell! As you can see, this is no place for an engineer like you! Har har har har!" — Russell, Spirit Tracks.
- ↑ "If you want to take your technique to the next level, stop by the training room in the castle. We're waiting for you! -- Guard Captain Russell" — Russell, Spirit Tracks.
- ↑ "So you're the new recruit? Listen, the secret to becoming a great warrior is practice and more practice. So be sure to stop by here later to polish those skills!" — Russell, Spirit Tracks.
- ↑ "What now, Recruit? Eh? You want a sword so you can leave through the back of the castle? Did I get that right? [.]Right.[.]No." — Russell, Spirit Tracks.
- ↑ "If you want to be a great swordsman, the first step is to stop goofing around!" — Russell, Spirit Tracks.
- ↑ "But listen, just because you have a sword, that doesn't make you a swordsman. Let me see if you're truly worthy of handling a weapon like that!" — Russell, Spirit Tracks.
- ↑ "Oho! So you've come back, Recruit? Have you been training? Well then, let's have a little training game, shall we? [.]Game?[.]No." — Russell, Spirit Tracks.
- ↑ "Har har har! That's the spirit! OK, just one last thing before we start. I'm going to need 20 Rupees for training costs. [.]Sure thing.[.]What?" — Russell, Spirit Tracks.
- ↑ "Yep! The rules are simple: hit my three men there as many times as you can! If you hit them enough times, I'll give you something nice. Want to try? [.]Yeah![.]Not sure." — Russell, Spirit Tracks.