In the 20 years since its release, Ocarina of Time has become the standard for measuring what makes a video game great in the eyes of many. From the way it transitioned from its 2D predecessors, to the way it innovated third-person combat thanks to Z-Targeting, to the story that would go on to shape Zelda lore forever, it’s no wonder it holds such a high mark for so many.

In a recent video, YouTuber Good Blood analyzed Ocarina of Time in a new series called The Hyrule Journals. His premise for this episode was particularly interesting, as he looked at and made the argument for why Ocarina of Time is actually one of the saddest entries in the series. This greatly intrigued me, and when I started the half-hour video, I was immediately hooked.

Good Blood looks briefly at the various titles in the Zelda series and how they delve into sorrow and regret, specifically calling out Majora’s Mask and Twilight Princess for their naturally darker tones and The Wind Waker and Breath of the Wild for showing already fallen and broken worlds. He then points out that Ocarina is often overlooked in this category, in large part because of the general language that’s used. He analyzes the script and explains that there are actually two complete stories of sorrow. He points to the small details found in the game’s dialogue, locations, characters, and even architecture and how they subtly thread together this sorrowful tale.

With lots of game footage, some very nice visuals, and a great narration to tie it all up, this video is a very powerful piece. My first viewing of it completely entranced me, prompting me to rapid-fire share the video all over my Facebook and Twitter. I’ve always thought of the Hero of Time as the most tragic incarnation of Link, however this video adds another layer to the story.

What are your thoughts? Is Ocarina of Time “the saddest Zelda story no one noticed,” as Good Blood says? Let us know in the comments below!

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