Hey guys! In this video I’m talking about a concept that I don’t feel like people talk about much… and that’s having a sense of exploration and almost… “treasure hunting” in a Zelda game. I think that a lot of Zelda games have an increased focus on finding chests, OR just finding the next dungeon, and aside from Twilight Princess and perhaps to a lesser degree The Minish Cap and The Wind Waker, modern Zelda games have less of this. You can watch the video here or view the embed after the jump.

I think this aspect of the series is very cool and I really want to see some more of it. Watch the video if you want full details, but I discuss how it was present in the original game but not as much in most of the 3D Zeldas… and for once I have a video without a single bad thing to say about Twilight Princess!

So what do you guys think? Am I nuts or is this something you’ve noticed too? Do you think this is an important aspect of the series or not? Tell me in the comments!

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