Posted on December 19 2014 by Victor Vega
Yet another interview with Shigeru Miyamoto has surfaced this week, courtesy of The Associated Press. Much like the others, The Legend of Zelda creator spoke about a variety of different topics, including their plans for the upcoming Zelda U. This time around, however, we’ve learned something really interesting. During the interview, Miyamoto was asked about what his strategy was for the new Zelda title coming out on the Wii U, to which he replied:
“One of the main things we wanted to do was go back to the open-world concept of the original “Zelda” games and design with that in mind. That’s really the direction the team is going in. This time, we’ve brought back Link’s horse, Epona, and his bow and arrow, but what we’ve decided is really fun is being able to freely walk around in this world and choose what you want to do and how you want to explore. I can’t talk much about it, but one of the things we’re working on right now is that, as you play, the world will change and be affected by what you choose to do.”
That last sentence really sticks out, doesn’t it? Ever since the release of A Link Between Worlds and Hyrule Warriors, we’ve learned that the development team is trying to incorporate new and different gameplay mechanics to start getting players used to a deviation in the series’ usual formula. We thought that bringing back the original Zelda‘s open-world concept was Zelda U‘s way of doing that, but it seems it doesn’t end there. “The world will change and be affected by what you choose to do.” This is a fascinating new concept that could very well make or break this game for many.
What do you think? Are you excited about this new information or are you going to hold back judgement until you see or hear more? How are you hoping it’ll be incorporated into the game? Let us know in the comments below!
Source: ABC News