There are certain game aspects that are almost expected in any and all new open-world games, and Breath of the Wild is no exception. Conventions in the series are changing, but usual open-world conventions are entering, as they are staples of sorts for the genre. These include fast travel points, non-linear exploration, cooking, customization equipment, and in line with today’s discussion, shifting weather conditions and respective clothing requirements. There are some that are worried that these closely related elements are…