Tag: worlds

The Legend of Zelda series is known for its several iconic elements, with the majority of the games featuring the vast world of Hyrule. We know currently that Triforce Heroes, the new Zelda title for the 3DS, will not take place in this legendary setting. Additionally, Zelda U has not confirmed the setting of Hyrule, so it is entirely possible it will feature a different world. Game Informer published an article discussing the other worlds present in Zelda games, showing…

The marketing campaign for the newest Zelda title has expanded to the United Kingdom, where they’ve received a brand new television advertisement featuring some awesome footage of the game! This follows yesterday’s release of an advertisement in the United States, and certainly serves its purpose in making me want to buy the game! Though I haven’t seen any advertisements for the game on TV yet, it’s great to see that they’re out there on a global scale! Check it out…

This image shows a brand new item, soon to make its first appearance in A Link Between Worlds this November. While the artwork for this item had already been released, it’s identity had remained a mystery; until now, that is. Upon some simple file property analysis, the name of this item has been revealed. Possible spoilers up ahead, folks! To learn more about this mystery item, hit the jump!

European video game retailer GAME revealed earlier this week that gamers who pre-ordered A Link Between Worlds would receive model treasure chests that play Zelda’s classic treasure jingle. This tiny collector’s piece was shown off in a Vine video released on Nintendo Uk’s Twitter account, starring Zelda producer Eiji Aonuma and Nintendo president Satoru Iwata. The treasure chest was an instant hit, exciting fans throughout the UK for a pretty nifty pre-order bonus, but sadly, that excitement was short-lived. According…

New York Comic-Con: The place where the most diverse city in the world shows its nerdy side! Residents of the Empire State wait all year for the massive event, featuring anything from comic books to card games, and of course, demos of soon to be released video games. With A Link Between Worlds just around the corner, it is no surprise that the show floor was absolutely abuzz with Zelda talk. Among all of the hustle, we Zelda fans were…

With tons of new information for A Link Between Worlds being released through both today’s Nintendo Direct and some official artwork, we have now been able to finally compile a decent understanding of the structure of this upcoming 3DS title, specifically, the abundance of characters both new and old. Come November 22nd, we’re all going to be treated to some curious new characters, as well as some pleasantly surprising old faces! So which characters will be making their glorious 3D…

One of the main things I’ve always wanted to see changed about the Zelda series is the level of detail the worlds in its games have. More so than some other adventure games I’ve played, Zelda has a tendency to have areas that feel… like they’re from a video game. I realize there are multiple confusing elements to that statement. The bottom line is that there’s usually two extreme kinds of video game: Arcade, and simulation. Arcade-style games don’t feel…

A Link Between Worlds, the brand new Zelda title being released on November 22nd for the Nintendo 3DS, features an interesting new power for Link: the ability to become a painting. We have recently been informed that this ability is the player’s link between the two available worlds, but we had not yetbeen told how the transformation would occur. That is, until now. Jump in to find out all about it!

2013 Gamescom has come and gone, being the biggest Gamescom of all time. People came from all over the world to attend the massive convention, which had about 23% more people than last year’s. While the focus point was mostly Activision’s Destiny, Nintendo also took home a few awards for themselves, including one for the brand new Zelda title, A Link Between Worlds. Jump in to read more about it!

Hey guys! New video discussion. This isn’t really supposed to be about me making a point this time, although I guess I still try to do that at the end. This video is simply some thoughts on a topic I’ve been thinking about a lot lately… which is the idea of Zelda games as totally standalone experiences not meant to connect to the other games in the series. You can watch the video here or view the video embed after…