Tag: Wind

This week’s Ocarina Time video is up! Jump inside to see a tutorial for “Dragon Roost Island Theme” from Wind Waker.

This week’s Windmill Hut features a song many of us hold near and dear, the “Wind Waker Title Theme.” This band cover is by YouTuber Tilusankari, combining different types of guitar, drums, and keyboard to create a brilliant masterpiece. Jump on in to pay homage to this amazing artist and song.

It has long been rumored that two of Ocarina of Time‘s temples, the Forest and Water, were themed around wind and ice respectively. Did You Know Gaming sums up the argument for this perfectly with their photo on the subject. Jump in to see!

Today’s Zelda Fanart Spotlight is on Deviantart artist Cojirou’s Wind Waker fanart, ‘The Recording of the History of Hyrule‘. In this fanart it shows the what took place during the painting of the famous portrait of Princess Zelda and her couriers that is shown in the underwater Hyrule Castle. The artist in the picture is trying to situate the subjects of the painting in a pose that he will use to model the painting after. Apparently the possible ancestor of…

Ganondorf is the iconic villain of Zelda, the one man we all love to hate. His appearances in three of the most critical titles of Zelda canon – Ocarina of Time, The Wind Waker, and Twilight Princess – have cemented his status not only as the most iconic villain, but also as the perennial, most influential one. His influence can be felt essentially everywhere in the Zelda series, from the seemingly unimportant Four Swords Saga to the original NES titles….

The Legend of Zelda: Skyward Sword is the latest addition to the legendary franchise and is widely considered to be one of its best games yet. Ever since its debut trailer at E3 2010, it’s been one of the most highly anticipated games in history. Fans were eager for a revolution in the series, and once the trailer was seen, many of us knew we had gotten what we asked for. During the wait, the hype for the game only…

The Zelda series has undergone numerous changes throughout its history. As it has advanced, it’s naturally undergone a “streamlining” process, making it more accessible to new players. While this in itself is not bad, it has led to some trends that, when misused, have had detrimental results. The series started out with perfect pacing. In the original Legend of Zelda, the speed of the game was largely determined by the player. It wouldn’t stop for cutscenes, so gameplay was a…

From the very beginning, Ganon has been the main antagonist of the Zelda series appearing in most titles. For a long time, he was the rarely seen enemy to Hyrule and kidnapper of maidens. Yet it was not until 1998 when Ocarina of Time was released that fans learned of his true origin. It is well known among fans that Ocarina of Time had an enormous impact upon the series as a whole. More than bringing Zelda into 3D, the…

Long before Nintendo released the Wii, gamers were introduced to the successor to the Nintendo 64. After all the feats the Nintendo 64 achieved, would a new system ever be able to outshine it? When gamers saw the first previews of the Nintendo GameCube in 2000, they knew there would be marvelous things to come. Nintendo released two chief Zelda games for the GameCube, the masterpieces known as The Wind Waker and Twilight Princess. The Wind Waker gave Zelda fans a glimpse…

The Zelda series is home to some radically different styles of storytelling, gameplay, and visual design. But if the entire Zelda franchise could be distilled to one set of elements, one preferred tone and graphical style, which would it be? Should Zelda games continue to pursue whatever direction they have grounded themselves in from their inception, or should they move forward into bold new territory? The tone of the earliest Zelda games is hard to pin down. Dialog was sparse…