Tag: Vaati

Instead of writing a long and flowery introduction for these like I usually do, I’m simply going to let the topic stand on its own. It’s the Top 5 Links, judged by whatever criterion our staff felt like: humor, toughness, heroic deeds… As usual, feel free to leave your own lists in the comments below.  

When Hyrule Warriors on the Wii U still reigned, a total of 4 DLC packs released, including new Adventure Mode Maps, New Characters, and sometimes even New Modes. With Hyrule Warriors Legends releasing, it’s been detailed already that it will include all previous DLC- and there may even be more on the way. But the question is, what could it be? Now that we’ve knocked some characters and themes out of the way, it will be somewhat difficult to find…

TGIF, my fellow denizens of Hyrule, Lorule, or wherever it is that you reside. Week 18 of the Fan Art Showdown has arrived! This week’s featured artwork includes two portraits that seem to reflect the character they portray rather accurately. While it’s entirely up to you to be the judge of that, let’s get started with our weekly routines…

No matter how far away a new Zelda game is, or how little we know about the next entry in the series, thoughts and theories are always swirling in our minds. What will the next game be like? Will it be top-down or 3D? Will it be set in Hyrule or somewhere else? How in the world can we possibly know what will come next in the series? Welcome back to a set of articles designed to do just that: extrapolate on past Zelda games to inform us about potential future entries. To do this, I’m taking a close look at the Zelda timeline; in particular, each of the three eras: the Era of Decline, the Child Era, and the Adult Era. This time, we’re looking at the Child Era.

Welcome to the tenth installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “Geography Matters…” The gist of it is that certain environments breed certain types of people– culturally, psychologically, financially, historically, and otherwise. Aside from general settings, specific geographical monuments also have significance. The effect of geography is easy to see in…

Welcome to yet another Miiverse Highlights: Zelda Informer‘s Thursday Weekly Feature! Last week we held a #WeeklyChallenge in which we asked you all to draw us your #1 favorite character from The Minish Cap. Those of you with the most passionate and unique drawings would get a chance to have your drawing featured during this week’s Miiverse Highlights…

As most Zelda fans know, Four Swords and Four Swords Adventures are not typical Zelda games. Neither contain an overworld, both are multiplayer, and wouldn’t you know Link splits into four. The emphasis on multiplayer mechanics in these games shifted focus away from compelling story lines which made them feel less welcome in the series. But, technology has come a long way since 2004 and we’ve yet to see another multiplayer Zelda. With the recent outcry for Vaati to return…

Welcome to the second installment of Piece of Heart, where we look at “The Legend of Zelda” series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “More than it’s Going to Hurt You: Concerning Violence” and in a game series where the main protagonist is a swordsman, you can bet there are plenty of violent instances available for analysis. Ever been told to stop playing video…

The Legend of Zelda has a variety of villains, each being unique in their very own way. Like Ganon, Ghirahim, Zant; heck, even Agahnim. However, there is one that’s often forgotten, and seems to slip by every Zelda game that releases thus far, that goes by the name of Vaati. Considering the DLC packs being released for Hyrule Warriors, what would you think of Vaati being playable? Would you support him being added to a future DLC pack? That’s what…

Gamers know that no matter how many times you defeat a boss, there is always another story, another reincarnation, that brings our heroes face to face with the same evil all over again. This is what makes up many ongoing franchises, particularly with Nintendo. There seems to be little to no explanation as to why Bowser, Ganon and other villains won’t just stay dead, leaving our heroes to live in peace, except for the obvious need for the creators to…