There’s something to be said for variety. Some would argue that the Zelda series has little variety. After all, with the exception of the second game, which could be called a failed experiment, the series has been following the same basic formula since its 8-bit inception. Each game represents a mix of action, adventure, and puzzle elements focused on item acquisition and exploration. The games have gotten increasingly linear and player-friendly, but otherwise, even someone without much knowledge of the…