Tag: open

With the completion of The Wind Waker HD for the Wii U console, the hype regarding a brand new and mysterious Wii U Zelda game has grown substantially. Although very little information regarding the game has been released, director Eiji Aonuma in a recent interview has posed some interesting ideas regarding the game’s overworld, inspired heavily by the production of The Wind Waker HD. Hit the jump to read what Mr. Aonuma had to say!

It’s a fairly common debate these days in the Zelda Community: Should Zelda be linear or open? I’ve talked about it before, and I think I’ve made my stance very clear: A non-linear, branching game is best. I’ve mostly received agreement. People agree that is no reason why an adventure title like Zelda should be restricted. Why should I have to follow a very linear path, from Point A to Point B in a strict order, when I’m playing a…