Tag: Nintendo DS

In most games of the franchise, Link is always found rescuing Princess Zelda (in one way or another). But in Spirit Tracks, Zelda is known to be your companion- in spiritual form. With Princess Zelda as your ghostly companion, making your way through the Tower of Spirits is possible due to her ability to possess Phantom’s patrolling each floor. But other than her main mechanics, the fact she’s your companion throughout the game was something that had never been done…

Five years removed from the release of Spirit Tracks, Nintendo has shifted gears on the handheld front with re-releases of Ocarina of Time and Majora’s Mask. With A Link Between Worlds being a drastically different title from the original Nintendo DS games, it begs the question of whether touch-based Zelda gaming is now a thing of the past. This week the Zelda Dungeon staff looks back at the touch based gameplay mechanics from the Nintendo DS era.

Hello Zelda fans. This week I’m returning to the Nintendo DS. Phantom Hourglass was covered months ago, and it’s high time we discussed its sequel, which I personally see as superior. It’s not secret that that I generally dislike the touchscreen titles (at least compared to other Zelda games), but I found this title much more engaging than its predecessor. There’s no time limit in the central dungeon, Link wields new, original items, and the music is leaps and bounds…

At the request of hollander, Phantom Hourglass has been selected as the eighth entry to this series. It took awhile, but we’ve finally reached a handheld title, and if I do say so myself, one of the weakest games in the franchise. I will defend any Zelda game, as I think they are all spectacular, but Phantom Hourglass is by far my least favorite handheld Zelda game, and down there with Four Swords for least favorite, period. I have many…

In the latest Mas’ Zelda Collection video I take a look at a sweet Nintendo DS Lite Bundle. This bundle includes the special gold Nintendo DS Lite with the Triforce logo, as well as a copy of Phantom Hourglass. The bundle released back on November 23rd, 2007 for the retail price of $149.99. This came out less than two months after Phantom Hourglass hit stores here in the United States. Releasing bundled handheld consoles with the latest Zelda game has…

Zelda Universe’s 25 Years in 25 Days continues through Zelda history with the year 2004. This was the year that Nintendo announced their newest handheld and newest console, the Nintendo DS and the Wii, at E3. Fans were also shown the first trailer of the new Zelda game that would be coming out on the GameCube. Due to the dislike of the graphics from the previous title, The Wind Waker, many fans were skeptical about this next game. That game…

Remember when Spirit Tracks was all the hype? The forums are looking back to that time and discussing if all of that hype was for the right reason. It’s commonly debated the Spirit Tracks is one of the lesser Zelda games in the series, and everybody is pitching in their own ideas. This week’s featured thread is Spirit Tracks Afterthoughts. What did you end up thinking about the game? Do you think it was over-hyped for what you ended up…

Nintendo of Japan has officially released a document citing that the successor to the Nintendo DS, temporarily known as the Nintendo 3DS, will release by March of 2011 and will feature 3D effects without the use of glasses. Shown below is the full quote of what was released by Nintendo of Japan. Nintendo Co., Ltd. (Minami-ward of Kyoto-city, President Satoru Iwata) will launch “Nintendo 3DS”(temp) during the fiscal year ending March 2011, on which games can be enjoyed with 3D…

Over the last three months there has been dozens of Spirit Tracks reviews and the vast majority of them have been positive. However, now that the game has had time to settle in the minds of gamers, we can almost start looking back at Spirit Tracks in the past tense, rather than as a current game. Richard Poskozim of The Lantern has put together a recent review of Spirit Tracks and unlike most reviewers, he spends a heck of a…

In a recent interview with Official Nintendo Magazine, Eiji Aonuma talks about the upcoming Legend of Zelda title for the Nintendo Wii and the recently released Legend of Zelda Spirit Tracks for the Nintendo DS. Aonuma talks a lot about the development process of both Spirit Tracks and Zelda Wii and also talks about the future plans for the Zelda development teams. Are you happy with the finished game? Is there anything in Spirit Tracks that you’d go back and…