Tag: Moldarach

A Link to the Past was the first Zelda game to really bring a running plot to the game itself — as opposed to just a simple backstory to explain why the heck you’re collecting triangles or jewels or whatever — but it’s still not regarded as a story-heavy game. Different events happen throughout and there’s dialogue, and plenty of the moments are even quite cinematic and epic in their own way, but it’s still not a game with a…

This probably isn’t a moment that a lot of other people would call one of their favorites. It’s just Moldarach. Again. In a pretty similar-looking room, when you’re stronger and it’s much easier to defeat. “That’s the definition of lame boss recycling!” you might say. Possibly, but I think there’s some other serious merits to this moment, and because of them, it at least made a big impact on me. Think about it from this perspective: How many bosses in…