Tag: MM

This review is going to be really weird for me to write. Stone Tower Temple has long been my favorite dungeon of the Zelda series, even though I’ve never committed to saying it’s the best one. I’ve always loved the dungeon for its concept and style, but design-wise it probably isn’t the best. As with Great Bay Temple, my opinion about the game has matured during my last run through the dungeon: now Stone Tower Temple makes me feel both…

Ohhhh man, this one was a doozy for me. It always has been. As I said last time, the Snowhead Temple was the first dungeon in Majora’s Mask that I had to use a walkthrough to get through, but Great Bay Temple was even worse. In this dungeon, I very quickly ran into a wall and had to switch to navigating via walkthrough for pretty much the entire dungeon. That had never happened to me before, and it definitely damaged…

My username is Axle the Beast, so it honestly shouldn’t be all that difficult to figure out that I have a thing for monsters. I’ve loved creatures of all shapes and sizes since before I can remember. I spent a portion of October reviewing them on my website, and before that I wrote an article similar to this one, counting town my top 10 Resident Evil monsters. With Zelda, choosing my favorites was harder because what defines a good monster…

Well hey there guys! Might be a day late, but it’s the usual day for the mailbag, so I’ve brought you a Halloween-themed mailbag for today! I feel like something strange is about to happen though… Well, anyway, this mailbag has 16 questions, about a bunch of spooky and or villain-related topics in the Zelda series. I also talk about Majora’s Mask a fair bit. Sorry if it’s a bit long, guys. Anyway, enjoy! You can watch the video here…

Moving on from Woodfall Temple, it’s time to review the Snowhead Temple. This is the game’s second dungeon, located in the northern mountain region. While I think Woodfall Temple is the most straightforward dungeon in Majora’s Mask, I think Snowhead Temple is the most forgettable, though not necessarily due to any real faults. Going into the dungeon, the player probably doesn’t know what to expect; I know I didn’t. The last full dungeon to have an ice theme throughout it…

Well, I asked you guys which game you wanted me to review the dungeons from next, and while it seemed like it was pretty close between Majora’s Mask and Twilight Princess, I figured I’d at least start Majora’s Mask for October and when I’m done move on to Twilight Princess. So first up is, as always, the first dungeon of the game: Woodfall Temple. Some of the Zelda games with the best opening dungeons are the ones where the player…

On Introductions

October 19 2012 by Hanyou

A Link to the Past arguably had the best opening sequence not just of any Zelda game, but of any video game. It introduces the player to the controls, the lore, the world, and the level design, and does so seamlessly while pushing Link forward through a rapidly-progressing story. Several pivotal things happen in succession, but they all make sense and set the tone for what’s to come. It’s the fastest-moving section of the game, and not only did it…

Welcome back. A few weeks ago, we discussed the idea of a film based on the Zelda series, and looked at the plots of Skyward Sword and Ocarina of Time, comparing them to Robert McKee’s definitions of the archplot and the miniplot respectively. This week, we’re going to continue looking at McKee’s plot triangle, focusing on the third type of plot: the antiplot. If you haven’t read the first article in this series, I advise you to go do so…

Hey there guys! Final mailbag before the changes with #100. Look forward to the mailbag next week, because it’s going to be a special one! Anyway, this week we have a total of 13 questions, with a particular focus on Majora’s Mask, though there’s also a handful of timeline ones and Link keeps getting brought up. You can watch the video here or check out the embed after the jump. Questions and timestamps: (00:11) – Which incarnation of Link do…