Of the Zelda fan base’s many questions regarding the future of the series, one arguably stands above the rest: should Zelda take on a Metroidvania-style system of progression? It’s a question worth pondering; the Zelda series has toed, and occasionally stepped on either side of, the line between linearity and difficulty progression. In my opinion, moving to a Metroidvania style of progression would improve a series that we already love. This is part two of a two-part exploration of whether…