Tag: Gyorg

As many know already, November’s Nintendo Direct held the unforeseen announcement of The Legend of Zelda: Majora’s Mask 3D at the beginning of the Direct. Now, being two months since then, we’re only left to speculate what kinds of additions and changes were made to the remake. Addition-wise, there’s a lot they can do with the game, ranging from new quests, to new items, or just nifty little features. But do you think they’ll take the same route that Ocarina…

Many videogames borrow from world mythology for their settings, enemies, items and so on. The Legend of Zelda is no stranger to this. It frequently borrows from Japanese mythology, European folklore and many other places. Majora’s Mask took a very different route with this, much like many other things in the game and borrowed plenty of things whose roots are African. Gaijin Goombah takes a look at this in three parts, starting with the bosses. Watch the video after the…

Ohhhh man, this one was a doozy for me. It always has been. As I said last time, the Snowhead Temple was the first dungeon in Majora’s Mask that I had to use a walkthrough to get through, but Great Bay Temple was even worse. In this dungeon, I very quickly ran into a wall and had to switch to navigating via walkthrough for pretty much the entire dungeon. That had never happened to me before, and it definitely damaged…