Tag: GamePad

Despite my general opposition to remakes, recent news has even me a bit excited about The Wind Waker HD. Faster sailing, a reworked Triforce quest, increased Pictobox capacity, but mostly a new Hero Mode like that of Skyward Sword’s… Finally this game is confirmed to have some new additions that make me excited about it. That said, there are also a number of things missing from it. The Wind Waker is my least-favorite Zelda game and if I were to…

Zelda fans who haven’t been sold on the Wii U GamePad will not be forced to use it to play Nintendo’s upcoming Wind Waker remake. Along with the Wii U’s main tablet controller, The Wind Waker HD will also support the system’s official Wii U Pro Controller. This should come as welcome news to fans of the game’s original GameCube version, along with supporters of traditional video game controllers in general. Hit the jump for more.

As the October release date for Wii U remake The Wind Waker HD draws nearer, many Zelda fans alike have been scouring the internet in the hopes of finding any new scraps of information which could further explain some of the new features that were announced to be present in the game. Luckily, digging for information wasn’t too difficult this time around, as an interesting new screenshot can be found on the official Nintendo website for The Wind Waker HD….

Shacknews recently conducted an interview with Nintendo of America’s senior director of corporate communications Charlie Scibetta. In the interview he explains how the hardware is created to fully compliment the software Nintendo creates, and says that with tools like the GamePad designers can create the experiences they want the way they were meant to be played, he cited The Wind Waker HD as one of these titles. To see what he had to say and his full comments hit the…

Hey Zelda Dungeoners and welcome again to another segment of Timeshift Thursday! The whole purpose of these editorials is to imagine that we’ve hit a timeshift stone and headed back in time to reminisce on all the good times experienced from the Zelda series. Yet, today I’ll be taking a different angle for this episode of Timeshift Thursday. This week’s segment is dedicated to exploring the reasons why Nintendo would choose The Wind Waker as its Wii U remake. The…

The Wii U GamePad is really cool. That was the first thought I had when a friend of mine unboxed the device and we set about playing on Nintendo Land, passing it around to perform different tasks in the different games’ mini-game environments. The idea of a screen (sometimes hidden from view of the other players) being able to influence the game was a powerful concept, paired with the increased functionality of the device as a whole. While Nintendo Land…

Okay guys, here’s the video I promised last time. This is a video discussion about a control scheme compromise I’m proposing for Zelda Wii U. You can watch the video here or check out the video embed after the jump. As you probably know, Nintendo’s talked about using Wii MotionPlus again in the next console Zelda game, and I’ve also made a prediction that they’ll do this. However, recently Miyamoto suggested they will be changing the controls based on feedback…