Tag: discussion

This week on the ZI Podcast, we tackle the exciting E3 2015 expo, filled with tons of laughter, tears, anger, and confusion. Since this is a special episode, we decided to do it differently than usual and record it in two parts: One online, and the other with our team that was on the show floor the entire three days. This week’s podcast features…

In the fantasy world of Hyrule, not much concedes to the restrictions of reality. But with Zelda Wii U’s shift into open world gaming, it wouldn’t be unthinkable for a more real economy to present itself. Modern open world games are sometimes more realistic than what the Legend of Zelda is used to, and adapting the series to fit around a true economy is one way for it to be more realistic without damaging the integrity of its fantasy elements….

This week on the ZI Podcast we talk about why Majora’s Mask isn’t your typical Zelda game, we discuss the possible ways to fix wall puzzles, and we discuss how hammerspace works into the Zelda franchise. With plenty of fan topics, this episode had a lot to say with a shorter than usual length. This week’s cast is…

This week, we discuss the possibility of a Nintendo theme park, which title in the Zelda series is the most re-playable, and what RPG elements the series could embrace. Plenty of fan topics, and good discussion all around, despite the audio issues, make this episode fantastic and definitely worth a listen. Your cast for this week is…

One would think that the Master Sword as a weapon is the end-all-be-all of power, but this isn’t the case. In certain Zelda games there are additional swords that Link can acquire which deal more damage, without all of the sacred significance. In other games the Master Sword needs to be powered up throughout, meaning Link still has to scour Hyrule for the materials needed to forge a stronger blade. This begs the question, does the option to use other…

Now that Nintendo has proven the almighty power of Amiibo figurines, it’s attempting to capitalize on the craze with new Amiibo cards. The figurines have been especially good to the Zelda community, being compatible with multiple games and yielding rewards each day when scanned for Hyrule Warriors, so will Amiibo cards be equally beneficial to us? Not much has been revealed about these cards as of yet, but some people are already looking at them like re-branded AR Cards. However…

The triforce is an incredibly simple icon, just three triangles; it can be scribbled anywhere and it isn’t really associated with anything but The Legend of Zelda. Despite the symbol’s ability to creep its way into an astonishing amount of media outlets, does it do a good job of inciting interest in the series? Even popular phrases like “I am Error” and “It’s Dangerous to Go Alone” are fairly popular, but are they effective as slogans? From a business standpoint,…

Recently some of the members of the GameSpot team sat down to discuss what they’d like to see in the upcoming Zelda Wii U game, and it makes for an interesting watch. Quite a few noteworthy points to think about so hit the jump to find out more!

It can be argued that the Zelda series has seen a progression towards making each installment incrementally more accessible and easier to grasp for the player. To see this we must first look to the early goings of the franchise. Hit the jump for more.

Quite possibly one of the most passionate episodes of the podcast yet: I go on a twenty minute rant about gender in the series, Chris shares some conspiracy theories, and Leon admits to being a huge Zelda fan. It’s our Hanukkah episode!