Tag: Designer

I can imagine many of you have played A Link Between Worlds by now. One new feature in the game is the ability for Link to turn into a drawing and move across walls. Whether or not you enjoyed the actual feature, it is undoubtedly a fun and original concept. Several of the game’s makers, including the director, talked with the Japanese video game magazine Famitsu and discussed the inception of the wall painting idea within the game and the…

There’s a saying that “You can’t please everyone.” Yet this is often the challenge game designers face in the process of creating a game: to release a game that appeals to a wide variety of players, from young to old, from new gamers to veterans. When it came time to begin designing Ocarina of Time, it’s not hard to imagine that there were many challenges in transitioning the game play from 2D to 3D. One advantage, however, is easy to…