Tag: Darknut

In most Zelda games, you’ll find a specific pattern repeated throughout every dungeon. One of these being the mini-boss of each dungeon and usually, they’re pretty easy to defeat (unless they have something more complicated to them). You can even find them outside of dungeons! There are tons of mini-bosses, sometimes some are brought from a previous installment to another. But the question here is: Which is your favorite? To read more into it, hit the jump to check it…

Alright, well here it is: The last leg of the journey. The final destination. The Minish Cap’s end dungeon! Now this is an interesting one. Hyrule Castle is visited surprisingly rarely in the series, and when it is it’s usually a hostile place under enemy control. And as was the case in Twilight Princess, Hyrule Castle is again the final dungeon. It’s kind of funny too, because at first it seemed like The Minish Cap broke this tradition: It’s one…

The Tower of the Gods is one of the few dungeons in The Wind Waker that I’m just a little bit at a loss for words on. I like it… but it’s a bit challenging to justify why (that will make more sense later in the review). So it might take me some time to explain. Bear with me! This dungeon has a concept that few dungeons — mainly just the Great Palace from Adventure of Link — had prior…

Here we are: Hyrule Castle, the last dungeon in Twilight Princess left to review, is so much of a mixed bag for me, you have no idea. And I don’t mean that like it’s got some good and some bad, so it just ends up being mediocre. Hyrule Castle has some really great aspects but also so many things missing, that while it’s good, I get a sense of disappointment when I go through it. But, before I discuss what’s…

In my dungeon review last week I said that Snowpeak Ruins was the last dungeon in Twilight Princess that I had any personal fondness for, so you already know that I don’t particularly care for the Temple of Time. That’s not necessarily to say I find it bad, however. The word I would probably choose for the Temple f Time is… solid. It does its job, but it doesn’t really excel at it. I think that’s a little unfortunate because…

Our good friend, Deimos-Remus has finally completed his long journey of making artwork for each and every enemy from the original Legend of Zelda. From the last time we checked in, Deimos-Remus, has finalized the last five enemies in the games. However, that’s not all. With the enemies now behind him, Deimos-Remus has started a project to draw out all of the bosses for the original Legend of Zelda and his first creation is already in! Aquamentus Darknut Ghini Gibdo…