Tag: art style

Hi all, and welcome to the week’s edition of Zelda Dungeon Talks! Throughout The Legend of Zelda series there have been many different art styles used be developers to portray Link and Hyrule (or other lands). People often seem to recognize the art style of The Wind Waker and Twilight Princess and I don’t blame them. Wind Waker  has an art style that really stands out due to it’s cartoonish look. Twilight Princess is the most realistic looking Zelda to date. These are just a…

The art style of each Zelda game can turn into a hotly debated topic; while some think that Twilight Princess has a dark and mature visual tone, others see it as dark and drab. I believe that in these debates, the most important aspects of the art are lost, namely how well they mesh with or add to the rest of the game.

“It’s Dangerous to go alone – take this!” – Old man in cave

We all know this moment.  We all love this moment.  But few have seen it portrayed as beautifully as this. In yet another time-lapse video, YouTuber artist, Adam Scythe shows off his skills in the watercolor medium, this time tackling one of the most memorable scenes of the entire Zelda series – and he absolutely nails it… 

Art styles are a pretty big deal among Zelda fans, but, while I have touched on the subject before in various articles and videos, I’ve never really dedicated an entire article to the topic. Until now that is. I’ve made no secret in the past of my general disappointment with Twilight Princess — I don’t hate the game by any means, but it did disappoint me when compared to most other Zelda games — and one of the biggest reasons…

A lot of people have been wondering why Nintendo decided to remake The Wind Waker instead of other potential titles. As it turns out, Nintendo did test bringing a few games to the Wii U, each with graphical updates, but Aonuma decided that The Wind Waker most needed the HD retexturing. He also said that in the ten years after the art style was really pushed forward, there’s now a much better fan response to the cel-shaded textures and child version of Link….

One of our sister sites, GenGAME, has recently published an article that explores Nintendo’s apparent obsession with making Zelda games that have not so popular art styles. With The Wind Waker HD being released for the Wii U soon, Alex Plant at GenGAME wonders why in the world Nintendo would even go close to the cel-shaded Toon Link again, considering the controversy of The Wind Waker when it first released. Hit the jump to see what’s in store!

One decade: ten years, or nearly so. That is the length of time that has passed since The Wind Waker was released to the Japanese public, but the cel-shaded art style of the title seems to transcend time, and it’s hard believe The Wind Waker hit the shelves so long ago. Though some people prefer a more realistic graphic style, a lot still went into making The Wind Waker look really good. To fully appreciate this, an analysis would be helpful. And this is exactly what Polycount forum…

It may seem too early to be speculating about just what Zelda Wii U will be like as Nintendo didn’t even show us a piece of concept art let alone a trailer at this past E3, indicating that it is at least several years off. Not so, according to a new post at Wii U Daily. According to their Nintendo source, the game will be out in 2014. And their “very trusted source” has a lot to say about some…