Photoshop Contest: Solving a Zelda Crime Scene
Posted on May 13 2017 by Rod Lloyd
Hi there, friends. It seems that Zelda Informer’s famed Photoshop Contest is back in business, and we’ve got ourselves a somewhat strange premise this week. A Zelda-themed version of the board game Clue recently hit virtual store shelves, recreating the classic murder mystery game as a legendary quest to stop Ganon. Now, deviating from the original Clue makes complete sense when shoehorning the concept into The Legend of Zelda, but I can’t help but imagine what a real Zelda crime scene would look like.
Most Recent Contest: Re-Create a 2D Zelda Scene in 3D
Our last contest asked entrants to reconstruct a classic 2D Zelda moment using elements from series’ 3D titles.
Winning Submissions
Artist: L0Z741
Artist: Antonio Quiacain
Artist: Alex Mos
Challenge Mode
Given that Breath of the Wild is still fresh in our minds, last week’s Challenge Mode asked contestants to use at least three elements from the most recent Zelda game in their entries. Artist SillyBomb Productions took up the challenge masterfully, showing Link’s first glimpses of Koholint Island from Link’s Awakening in glorious 3D. Not only does this entry offer a beautiful recreation of the beloved GameBoy title, it also populates Koholint with objects from Breath of the Wild, including a Sheikah Tower, a Shrine, and a raft. The image definitely makes me wishful that that one of BotW‘s DLC packs will allow us to explore a grand remake of Koholint.
This Week’s Contest: Solving a Zelda Crime Scene
With the release of the Zelda version of Clue, we couldn’t help but imagine what a crime scene would look like in Hyrule and what it would look like trying to solve it. Obviously the new board game skirts away from such a scenario, as it presents a quest to defeat Ganon instead of a murder mystery, but that didn’t stop the thoughts of Zelda crime scenes from rushing forward when it was announced.
The contest this week is to construct a crime scene of some kind within the Zelda universe. The crime committed doesn’t necessarily have to be a murder situation as you’d see in Clue; it could be a theft, a kidnapping, or a form of vandalism. Obviously your entry shouldn’t portray anything too graphic, but it should include something that players would have to solve in a real game of Zelda Clue. There are images in the gallery below if you need ideas, but you’re free to use anything you want from the net.
General Rules: Submit your entries in the comments section below.
- To save images from the gallery, right click the image in the gallery (without opening the image in lightbox) and select open image in new tab. Right click and save!
- Photoshop is not required to enter the contest. Any image manipulation software can be used to create your entry.
- Some hand-drawn fan art is okay, but your entry must include some image manipulation to be considered.
- If you use another fan’s original assets or likeness, please try to give them credit.
- Please refrain from using offensive material (racial, sexual, overuse of offensive language, etc.) We want to make the contest fun and accessible for fans of all ages.
- Everyone is entitled to their own opinion at Zelda Informer. In fact, we encourage discussion based on those opinions. However, please do not insult other fans’ work. What may be funny to one person may not hold true for another…and that’s OK.
- Have fun and be creative!
Deadline: Submit entries no later than Friday at midnight: 11:59 p.m. PST on May 19. Entries submitted after this Deadline will not be considered.
Don’t forget to check back throughout the week and upvote your favorites, and maybe you will be one of next week’s winners!
Challenge Mode
For those that who want to test their skills with something more challenging, we have a Challenge Rule for you to follow:
1. Your entry must include an original Clue character dressed as Zelda character.
Rod Lloyd is the Editor-In-Chief at Zelda Dungeon, overseeing the news and feature content for the site. Rod is considered the veteran of the writing team, having started writing for Zelda Informer in 2014 as a Junior Editor. After ZD and ZI officially merged in 2017, he stepped into the Managing Editor role and has helped steer the ship ever since. He stepped up to lead the writing team as Editor-In-Chief in 2023.
You can reach Rod at: rod.lloyd@zeldadungeon.net