4.1 Fun with Roc's Feather

After leaving the Poison Moth’s Lair, the season in Spool Swamp will be Autumn. Link’s next destination is the Sunken City, located in eastern Holodrum. However, there are a few optional things to do in the swamp and as Link heads back east. The season will need to be Summer for the optional quests, so use the stump down one screen from Level 3 to change it.

Optional: The Golden Beasts Part 1: Octorok

From the tree stump, head right one and down three screens into the lower region of the swamp. In Summer, there will be more Goponga Flowers and Water Tektites present, so be careful. Equip the Pegasus Seeds and Roc’s Feather, and use one of the seeds to increase Link’s speed. With the right timing, Link can easily clear the two pits to the south and continue down two screens along the path. Continue right one screen, then clockwise around the trees and along the lower path left two screens. Here, the Golden Octorok can be found. Be careful not to knock the Golden Octorok into a pit as it will not count toward defeating it, requiring Link to leave and re-enter this screen to have it respawn.

Optional: Magical Ring

Along the path out of Spool Swamp, Link will come across the screen with the two Orange Tektites and Stone Spiny Beetle from earlier. In Summer, vines will be growing up the hill on the far right. Use the Shovel to dig the bare spot at the top of the hill to uncover a Magical Ring that will appraise randomly.


Leave Spool Swamp through the path to the northeast, then continue south into the Holodrum Plain, where the season will automatically change to Spring. Jump off the ledge to reach a tree stump below. Again, more optional questing will follow that requires the season to be Summer, so change it if necessary before continuing. Continue along the path, this time heading north and using the Roc’s Feather to clear the pits which Ricky helped Link over earlier, then head east across the bridge and right one screen into North Horon.

Optional: North Horon Old Man's Treasure

Walk down the steps and head down one screen. Climb the vines on the right up to the ledge and go up one screen along it. Use an Ember Seed to burn the tree on the right, revealing a staircase leading to an Old Man’s Hideout. He will reward Link with 200 Rupees!

From where Link entered North Horon, notice the hollow log in the upper-right section of the screen. Jump over the pit and head up one screen through it into the Natzu region. Depending on which Animal Companion Link has, the Natzu region’s geography will change, requiring the unique abilities of that respective animal to navigate it.

4.2 Crossing the Natzu Region

Optional: Navigating the Natzu Prairie with Ricky

Swipe the red lever to connect the bridge on the left, providing a shortcut back toward Spool Swamp. Link cannot call Ricky in this screen, so head across the bridge and left one screen, then call Ricky using his flute and ride with him back right one screen.

Right one screen from here is a cave with a Great Fairy Fountain inside if needed. Head up the stairs and up one screen, then use Ricky to scale the ledge and continue right one screen. Punch through the bushes and enemies in the way and continue right two screens, then head down one screen and jump down from the ledge here. Continue down one screen and use Ricky’s tornado punch to clear the bushes among the pits to jump across, then head down another screen.

Jump onto the ledge on the right and head up one screen. Stay on this path until reaching another ledge and jump down. One screen left from here is a cave with a Deku Scrub that will refill Link’s seed satchel if he agrees that the song is good.

Outside, continue along the path north and then around to the location of the Moblin’s Keep. The Great Moblin will notice Link and begin firing his canons at him. Quickly retreat right one screen into the Sunken City. Ricky will comment that it “smells like medicine” here and leave.

Optional: Navigating the Natzu River with Dimitri

Upon entering the Natzu River, walk right one screen and use Dimitri’s Flute to call him. Hop on Dimitri, enter the water, and swim right thee screens to the location of a large waterfall spilling out of a cave. From here, there are a few optional places Link can explore…

By heading down one screen, Link can reach the base of the waterfall. Dimitri can swim up the waterfall and into the cave, where a Deku Scrub will refill Link’s Seed Satchel for agreeing that his song is a good tune.

Outside of the Deku Scrub’s cave, swim back down one screen to the base of the waterfall, then head down and left one screen each to reach a small isle. Up one screen on this isle is a stairwell leading to a Great Fairy Fountain.

Leave the Great Fairy Fountain and head right and up one screen each, back to the base of the waterfall, then continue up and right one screen each to find a strip of land to the north some steps leading up to it. Head back left one screen along this path to reach a stairwell leading to a short cave area where Link must cross the moving green tiles to reach a chest containing 50 Rupees.

Now, on to the Sunken City. Leave the cave and head back along the strip of land to the steps. Ride Dimitri across the water to reach the area of land on the right and continue right one screen. Link will need to take out the Power Bracelet and lift Dimitri and throw him across the pits to get him across to the other side of the path. Jump over and ride Dimitri down one screen, where the Great Moblin will notice Link and start firing bombs at him. Simply head right one screen from here into the Sunken City.

Optional: Navigating the Natzu Wasteland with Moosh

Swipe the red lever to connect the bridge on the left, providing a shortcut back toward Spool Swamp. Head across the bridge and left one screen, then call Moosh using his flute and ride back right one screen with him.

Right from the start, Link can reach a Great Fairy Fountain by heading up, right, and down one screen each to reach a stairwell leading down to it.

Back at the screen with the bridge, head right one screen and fly over the pits with Moosh, then continue right another screen. Fly over the pits here to reach the narrow path on the right, then stay on the path right and down one screen each.

The key here is to make it to the upper path on the right heading north, so use Moosh to fly to the small pieces of land amongst the pits to give him the chance to take off again. Once on the path, head up one screen to find a stairwell leading underground where a Deku Scrub will refill Link’s Seed Satchel if he likes his song.

Outside, chop down the bush and fly over the pits to reach the narrow path on the right, then continue right and up one screen each. Keep heading right for two screens, clearing the last set of pits, and then down one to the edge of the Moblin’s Keep. Avoid the bombs the Great Moblin will start shooting and head right one screen into the Sunken City, where the sight of all the water will frighten Moosh away.

4.3 The Sunken City

=====IMG PROG====

Equip the Roc’s Feather and jump across the stream of deep water to reach the more shallow area, then head down one screen. Follow this path of shallow water right two screens and up one, then swipe the Gale Seeds down from the tree.

Head back along the path toward the entrance to the city, where Link will come across Dimitri the Dodongo washed ashore. The three kids surrounding him seem to believe Dimitri has come to destroy the city. Walk up and speak with the kid in green on the left, who requests Bombs in exhange for leaving Dimitri alone. The kid will take all of Link’s Bombs before running off with the rest of the crew. Speak with Dimitri, who will thank Link and offer his assistance.

Hop on Dimitri and go up two screens and right one. Have Dimitri swim up the waterfall here and continue up another screen. From here, two waterfalls can be seen emptying out to the north. Be careful not to bump into the three Fin Piranha‘s swimming around and head up the up the waterfall on the left into a cave.

Dismount Dimitri and cross the bridge on the right, leading to four statues. First, push the statue on the lower- right RIGHT once. Then, push the statue on the upper-left UP and RIGHT once each. Finally, push the statue on the lower-left UP once and RIGHT twice. Charge a Spin Attack and release it while standing in the middle of the four statues, quickly striking each of them and causing a set of stairs to appear to the right. Jump over the water onto the stairs and grab the Master's Plaque from the chest, then hop off the ledge below and ride Dimitri back out of the cave.

Now, swim down the waterfall, then up the one on the right and enter the next cave. Hop off Dimitri onto the area of land on the right and speak with the Master Diver, who will give Link instructions on how to become his pupil. Having already completed this task, the Master Diver will notice the Master’s Plaque in Link’s possession and reward him with the Zora's Flippers. He will also give Link a tip on how to reach Mt. Cucco through a secret passage in the city.

Optional: Treasure in the Master's Cave

Check out the land mass on the left side of the Master Diver’s cave to find a chest containing 50 Rupees!

Hop back on Dimitri and ride out of the cave, heading down one screen, then continue down another screen and down the another waterfall to the location of a tree stump. Now that Link has the Flippers, he no longer needs Dimitri to cross the deep waters of the Sunken City, so he may be left behind from here. Before heading to Mt. Cucco, there are a few more optional quests to complete…

Optional: Gasha Seed and Sunken City Soil Patch

Use the tree stump to change the season to Summer if necessary, then head right one screen. Climb the vines on the left and enter the cave, then grab the Gasha Seed from the chest at the upper-section.

Back outside, climb the vines on the right and swim up one screen. Chop down the bush next to the house to reveal a hidden Soil Patch which Link can use to plant his newly-obtained Gasha Seed.

Optional: Another Gasha Seed in Sunken City

From the tree stump, swim south for two screens to reach the southern border of Sunken City. In the middle of the shallow path of water is a single tile of deep water which Link can dive down in to reach a cave below. Immediately swim left and jump off the ledge to a chest containing a Gasha Seed, then exit the cave by heading down and out.

Optional: Gasha Seed at the Maku Tree

Use a Gale Seed and warp to Horon Village, then head up and right one screen each, then up two into the Maku Tree’s area. Enter the Maku Tree and climb the stairs at the far end of the room. Follow the path to reach a platform high on the Maku Tree’s trunk, where a Gasha Seed can be obtained.

Optional: Piece of Heart #5: Bringing Down the Moblin's Keep

Use a Gale Seed to warp back to Sunken City. Head clockwise and exit the city via the western entrance. Link will have to backtrack through the path that led him to the city, which again will differ depending on the animal companion he has.

Ricky’s path is the easiest and can be done without having to actually call for his help. From outside of the entrance to the Sunken City, simply head up one, left two, and down three screens, then right one last screen to reach the entrance to the Moblin’s Keep.

For Dimitri’s path, head up and left one screen each, then use Dimitri’s Flute to call him. Hop on Dimitri and enter the water, then head left one and down three screens along the path on the right side of the waterfall. Once on land again, dismount Dimitri and walk right one screen to reach the Moblin’s Keep.

Moosh’s path is a little more difficult as it requires flying over a bunch of those pits again. After leaving Sunken City, head up one screen and call Moosh. Hop on and fly over the pits and head left two screens and down one. Clear the bushes on the right and head down one screen, then do the same here taking the rightmost path down another screen. Dismount Moosh and walk right one screen to arrive at the Moblin’s Keep.

Walk across the bridge and swim through the water to reach the stairs leading up to the keep, then continue up two screens to reach the actual entrance. Inside, there will be two Sworded Red Pig Moblins keeping guard, so take them out and climb the staircase in the center of the room. Here, a battle with Great Moblin will ensue.

The Great Moblin will walk back-and-forth along the ledge, picking up large bombs from the stash behind him and throwing them at Link. The key to defeating him is to throw the bombs back so the detonate on or close enough to damage him, specifically while he is holding another bomb so that it causes him to drop the bomb behind him and set off the entire stock. This becomes easier to do the longer the fight goes on as the Great Moblin will increase his speed, thus increasing the frequency of the bombs he throws, the more he is damaged, hitting his peak speed after getting hit by 5 bombs. Once the Great Moblin drops the bomb, the explosion will cause the entire Moblin’s Keep to come crashing down.

After their defeat, the Great Moblin and his troops will retreat, leaving a chest behind containing the fifth Piece of Heart!

Use a Gale Seed to warp back to Sunken City, then follow the path clockwise to the northwest corner, one screen above the entrance. If the season is not Summer, swim right one screen and change it using the tree stump, then come back left one screen. Swim up the narrow path of water between the rocks and dive down here to enter an underwater passage. Swim through it left one screen, defeating the Cheep-Cheeps along the way. At the left side of this next screen, swim up and out of the underwater cave to emerge in Mt. Cucco.

4.4 Mt. Cucco

Climb the vines growing up the wall and head up, right, and up one screen each. Walk up the long flight of stairs up one screen, then circle around to the left and jump off the ledge below, taking Link down one screen and into a portal to Subrosia.

Optional: Mt. Cucco Great Fairy Fountain

The seemingly unreachable cave to the left of the portal to Subrosia contains a Great Fairy Fountain inside. To reach it, use the tree stump at the base of the mountain to change the season to Winter, then climb the staircase as if going to the portal, only this time jump over the pit and off the ledge on the left. Link will land on a pile of snow from which he can now enter the cave.

Hop over the lava onto the land mass above and two Subrosians will run out from the right, bumping into Link and causing him to drop his Roc’s Feather. The Subrosians will take it upon themselves to trade Link the Fool's Ore for his Roc’s Feather before taking off to the west.

Walk left one screen and enter the house belonging to the Strange Brothers who took Link’s feather. Follow them to the left side of the house and exit. During this sequence, Link must hide behind trees and other objects as he follows the Strange Brothers to their destination. This is similar to following Rosa earlier in Chapter 2, though quite a bit more difficult as the Brothers will often take separate paths and walk around the most obvious objects Link can hide behind.

Make sure to stay out of view while heading through the next few screens, walking around the trees and rocks to avoid being noticed, until ultimately reaching a point where the Strange Brothers will bury the Roc’s Feather in a rather obvious tile of soil. Take out the Shovel and dig up the feather once they are gone, then head back through the Strange Brother’s house and out the other side.

Optional: Stealing from the Strange Brothers

Link can re-enter the Strange Brother’s house to repeat the sequence, following them to their burial spot to obtain either a Gasha Seed or 50 Ore Chunks each time. Note that the Strange Brothers will change up their search patterns from now on, resulting in a more difficult sequence.

Optional: Gasha Seed in Subrosia Village

From outside of the Strange Brother’s House, head right two and up one screen. Enter the house here and hop across the pool of lava in the upper-left corner to obtain a Gasha Seed.

Back at the screen with the portal that brought Link from Mt. Cucco, head right one screen and hop across the river of lava and head down the stairwell to a cave area. Jump across the moving platforms and continue right one screen, then across the vertically-moving platform to the ladder on the other side.

Optional: Gasha Seed in the Cave

On the far right side of the cave is a ladder leading down to an area where a Gasha Seed can be found.

Exit the cave to arrive at the Temple of Seasons’ Spring Tower. Inside, hop across the streams of lava to the staircase and then continue on up the tower to the altar of the Spirit of Spring. Once the Power of Spring has been added to the Rod of Seasons, backtrack all the way to the portal back to Mt. Cucco.

Hop off the ledge down one screen to the tree stump and use it to change the season to Spring. Walk right one screen, where a winged blue bear named Moosh can be found sniffing around for some Spring Bananas.

Chop through the flowered bush and walk up one screen along the path. Take out the Power Bracelet and lift the Blue Cucco found here, then keep pressing button assigned to the bracelet to have it fly higher. When the Cucco reaches the edge of the mountain on the right, Link will hop off onto the ledge. Walk up one screen and enter the cave.

Using the Roc’s Feather, hop across the pits to the staircase above, being mindful of the Keese throughout the cave that will try and knock Link into a bottomless pit. Outside, swipe the Spring Banana down from the tree.

Optional: Green Joy Ring

From the Spring Banana tree, head down two screens by hopping off the ledges. Walk into the cave here, where a green platform will quickly circle an area of land in the center of the room. Ride the platform, slashing Link’s sword along the way to clear any Keese that may knock him into a pit, and step off onto the left side of the middle area. Walk onto the switch to have a Magical Ring fall on the other side of the rocks, then ride the platform as before to reach it. This ring will appraise as the Green Joy Ring.

Bring the Spring Bananas to Moosh, who will thank Link by offering his assistance. Head left four screens, passing a couple of easily avoidable Deku Scrubs along the way, into the Goron Mountain region. The season here will change to Winter, creating piles of snow blocking the way west. Head up one screen and use Moosh to fly across the pits to reach up the Dragon Key on the other side, then fly back out and down one screen. Before heading back east, there is an optional quest that can now be completed to get an upgraded Ring Box.

Optional: Through the Caves for the L-2 Ring Box

Use the Shovel to bypass the snow piles and head right one screen. Bomb the cracked wall here to reveal a cave entrance, then head inside. Follow the path, avoiding the Green Zols along the way, and head up the staircase at the end. Walk right one screen and go up the stairs here, then head left a screen at the top and enter the cave.

Watch out for the Spiny Beetles hiding beneath the bushes in this room and head up the staircase at the far end. Back outside, now at the peak of Goron Mountain, head right one screen, where two Blue Lynels will be prowling about. Follow the path on the lower side of the rocks left one screen, then cross the bridge and jump off the ledge on the far left. Inside the cave where Link lands is a red Goron who will give Link the upgraded L-2 Ring Box! Exit the cave and jump off the ledge down one screen to return to the base of Goron Mountain.

Head directly east until reaching the tree stump below the Subrosian portal in Mt. Cucco. Change the season back to Spring, then head left three screens. The large orange flower here is called a Blast Bloom, and will launch Link up onto the ledge above. Once there, continue up one and right two screens, being mindful of the many Like-Likes and Red Pig Moblins along the way. Link will now be at the entrance to the fourth dungeon, although it cannot be entered in the current season.

To the right of the waterfall, dive down in the upper-right corner of the pond to reach an underwater cave area. Swim right one screen and continue to the far upper-right section to obtain the Pyramid Jewel, then swim back out of the underwater cave back to Mt. Cucco.

Use the tree stump to change the season to Winter, then head left two screens across the icy path. Walk up the steps and hop off the ledge on the right onto the path of snow and follow it right one screen to a cave entrance. Inside, jump across the pit to reach the path on the upper-side of the rocks, then toss the stone aside and continue left one screen. At the upper-left section of this room, climb the staircase to another cave area above, then circle around the large pit in the middle of the room to the lower-side to reach a staircase leading outside to the peak of Mt. Cucco.

Walk right one screen and lift the Blue Cucco, rapidly pressing the A button until it reaches the ledge on the opposite side. Walk right another screen and insert the Dragon Key into the keyhole, stopping the water from coming out of the mountain and revealing the entrance to Level 4. Head left one screen and jump off the ledge, then go immediately right one screen and use the tree stump to change the season to Summer. With the way cleared and a path of vines now leading to it, Link can finally enter the Dancing Dragon Dungeon.

=================================================

This next sequence is very similar to the one from before with Rosa. Link must use the objects (trees, rocks, etc.) within each screen to keep the Subrosians from seeing him. This time will prove more difficult as there are two Subrosians searching each area to make sure no one is following them. Follow the Subrosians throughout this course until, finally, they will head down one screen to bury the feather in a rather obvious spot. Simply use the shovel to dig the feather back up, replacing the Fool’s Ore, then exit this area back through the house and out the other side. Link can return to this house at any time and repeat the sequence, either ending up with a Golden Ore Chunk (worth 50 chunks), or a Gasha Seed each time.

After leaving the house, head down two screens. You will find a House which belongs to a group of pirates with one seen standing on the roof. Enter and head up the flight of stairs to the second floor. Speak with the pirate on the right and he will show Link a secret password with the shelves in the room that he will use at a later time. Afterwards, head on up the next staircase in this room to reach the roof. Enter the portal here to momentarily return to Holodrum.

Link will emerge within a small room containing an unconnected bridge. This room is actually located underground in Horon Village and can be used as a shortcut from there to Subrosia via this portal. Hit the blue switch to connect the bridge. This would be a good time to head up to Horon Village and take care of all those un-appraised rings Link may be carrying. Head back to Subrosia via this same portal when finished.

Jump off the roof of the House of Pirates and head up two screens. Continue right two more screens and up one and enter the house here. Hop across the lava inside to retrieve a Gasha Seed! Exit this house and head down two screens. Jump the lava surrounding the staircase leading underground and enter it.

Navigate this area by heading right one screen across the moving platforms. Once you reach the far right side of the next room, head down the purple ladder to discover another Gasha Seed. Head back up this ladder and then use the yellow one to exit the underground area. Link will resurface at the Temple of Seasons, this one with a green roof and a symbol which represents the Spring season. Go ahead and enter the temple.

Hop across the lava going straight ahead and use the staircase to reach the next level. Follow this hallway to another staircase leading to the chamber of the season spirit. Walk up to the altar and the spirit will grant Link’s Rod of Seasons with a third season, the Power of Spring! Now, exit the Temple of Seasons and backtrack through the underground passage until exiting where Link originally entered.

Jump over the lava to the area of land north of where the underground passage is and head left one screen. Jump the lava again to reach and enter the portal which takes Link back to Mt. Cucco. Hop off the ledge, going down one screen, and use the stump to change the season to Spring.

NOTE: If you already have Moosh’s Flute, you will not need to obtain the Spring Bananas in this next part. You may still want to reach the mountaintop and obtain the Magical Ring.

Walk right one screen and speak to the flying blue bear known as Moosh. He will mention smelling a Spring Banana at the peak of the mountain to the north but cannot reach it. Chop down the flowers on the right and take the path north one screen. Use the Power Bracelet to lift the Flying Cucco into the air and continue tapping the “A” button very fast to have him fly as high as possible. When the Cucco drops Link onto the ledge, head up one screen and enter the cave.

Hop onto the first platform directly ahead of the one Link enters on. From there, head right two platforms, then up two platforms. Continue hoping across to the left until you reach a staircase leading up and take it. Link will come out on the very top of the mountain next to a banana tree. Use Link’s sword to swipe down the Spring Bananas from the tree, then hop off the ledge and head down one screen.

Hop of this next ledge and enter the cave here. Inside, a green platform quickly circles a section of land in the center, while the rest of the room is a blank, bottomless pit. Link must ride the green platform to the left side of the central land mass and step on the switch to reveal a Magical Ring on the right side. Four Keese will make this even more difficult than it already is and can easily knock Link into the abyss if he makes contact with them, therefore it is worth your time to dispose of the Keese before attempting to complete the puzzle. The ring which Link obtains here will later appraise as the Green Joy Ring, doubling all Ore Chunks dug up from the grounds of Subrosia.

Exit the cave and hop off the next ledge, going down one screen, then walk over and talk to Moosh. Link will give him the Spring Bananas and, as a thank-you, Moosh will lend his services for a brief period. Take Moosh left five screens into the Goron Mountain area, then head up one more screen. Use Moosh to fly and hover over the pits by pressing the “A” button very fast. Follow the path until you reach the Dragon Key on the other side. This key is Link’s ticket into the next dungeon, though getting there is still a little ways off. Use Moosh to leave this area back down one screen.

4.5 Spirit of Autumn

Use Moosh’s “ground-pound” attack, or use the Shovel, to clear the piles of snow on the left and head left one screen. Bomb the cracked wall in the side of the mountain to reveal a cave and enter it. Inside, follow the path all the way to the upper-right side of the room and head up the staircase. This will take Link to a higher point on Goron Mountain. Now, head right one screen, climb the steps, then head back left one screen and enter through the opening here.

The third bush up from the three at the bottom, and the first bush of the three above in this room, are both disguised Spiny Beetles waiting for Link to cross their path. On the other side of this room, head up the staircase to reach the peak of Goron Mountain, then head right one screen.

Here, you will encounter the Blue Lynel for the first time during this quest. These enemies do more damage than any other regular enemy and are also harder to kill. Link must avoid being seen by the Lynel or it will charge and throw arrows at him. It will take 6 L-1 Sword strikes to bring down one of the Blue Lynels. Afterwards, head around to the path on the underside of the rocks and go left one screen. Cross the bridge and jump off the cliff on the far left, taking Link down one screen onto another ledge with a cave entrance. Head inside and speak with the red Goron who will grant Link the L-2 Ring Box for coming such a great distance to visit him! While the L-1 Ring Box only allows Link to carry one ring at a time, the L-2 version allows three rings to be carried at once, although you can still only use one at a time. Exit the cave and jump off this cliff, falling down one screen back to where Link blew up the wall and first entered the mountain.

Use a Gale Seed to warp back to North Horon, then head down three screens. Toss the boulder aside and continue right one more screen, then use the stump to change the season to Summer. Head down another screen, jump over the pits, then head left one screen. Bomb the cracked wall and enter the cave seen here to access a chest containing 100 Rupees! Exit this cave when finished and backtrack to the season-changing stump.

Use the stump to change the season to Winter. Head south one screen, jump across the pits again, and walk down onto the iced-over portion of the lake. Walk down one screen from here and right one. Swim over to the island and enter the portal to Subrosia.

Once in Subrosia, head down one screen to find the Sign-Loving Subrosian’s house. Once Link has broken 100 signs on his quest, the Sign-Loving Subrosian, although disgruntled, will give Link another “novelty” Magical Ring that appraises as the Sign Ring. This ring only shows that Link has broken at least 100 signs.

From the Sign-Loving Subrosian’s house, head down the steps on the right and continue down two more screens. Next, head left one screen along the path at the bottom of this screen. Use the Roc’s Feather to jump across the patches of ground throughout the pool of lava and continue left another screen. Finally, head up one and right one screen and make your way over to the strange-looking item on the far right. Use the Power Bracelet to lift this item and it will be revealed as a Bomb Flower! This item is essential to obtaining the last season power.

Exit this area the same way you came in and head all the way back to the screen with the Sign Loving Subrosian’s house, but do not head back up the steps. Instead, take the lower path going west left one screen. Hop across the lava and continue left one and up one screen. Here, use the Power Bracelet to toss aside the boulder, then equip both the Pegasus Seeds and the Roc’s Feather. Link can gain enough speed by using a Pegasus Seed that he can jump over two pits at a time, so do that for the two pits which the boulder was in front of and continue left two screens.

Go down two screens, right one, then down one more to find Rosa in the same spot as before. Speak with her again to have her tag along and exit this area by heading up one, left one, then up two more screens. Head directly left one more screen and enter the Subrosian Market. Go ahead and purchase the Member’s Card here for the cost of 5 Ore Chunks. This card will allow Link to enter the door behind the counter of Horon Village Shop which leads to a super-secret shop selling rare items.

Leave the Subrosian Market, head up one screen, then walk through the passage Rosa helped to unlock earlier and out the opposite side. Continue up one and left one screen, then cross the bridge here and head left another screen. Hop over the lava and head up the steps on the left for two screens, then head left one screen, down the stairs here and down one screen. Walk down the steps here and use Rosa’s key to unlock the door at the bottom. Enter to find a chest containing a Gasha Seed!

Exit the cave and head back up the steps one screen up. Take the bridge at the top left one screen, then walk down the steps and continue down one screen. Walk down this next flight of steps and enter the cave just to the left of them. Inside, Link will find a chest containing another Gasha Seed!

Exit this cave and continue down another screen. Jump off the ledge and head right one screen. Enter the house here and speak with the Subrosian living inside to trade him the Iron Pot for some Lava Soup! Our next stop is the Temple of Seasons, so exit this house and head down one screen. Hop across the river of lava and continue right one, then up one screen. Jump over this next river of lava to the right and continue going right for four more screens. Walk down one screen, then head down the steps here and continue right two more screens.

Continue up two screens into the temple area, then head right one screen. Jump the stream of lava and continue up another screen. Speak with the blue Subrosian wearing the headband here and he will use the Bomb Flower Link obtained earlier to clear the rubble blocking the entrance to this section of the Temple of Seasons. Once the path is clear, step inside of the temple.

Hop across the areas of lava and go straight ahead to reach a staircase. Take it up one floor, head to the opposite side of this hallway and take the stairs here to the third floor. Walk up to the altar to have the Season Spirit awaken and grant the Power of Autumn to the Rod of Seasons. With this, Link will have finally acquired all four season powers! Head all the way back out to the temple’s entrance, then go down one and left one screen. Continue down two and left two more screens, then head up three screens to reach a portal. Enter it to return to the Woods of Winter.

4.6 Trading and Questing

Use a Gale Seed to warp to Horon Village and head up one screen. Appraise any rings if necessary, then leave the Ring Shop and head left two screens. Enter the Horon Village Shop and walk behind the counter. Instead of usually stopping Link, the Shop Keeper will notice his new Member’s Card and allow him to enter the secret shop in the basement. The following items are sold at the “Member’s Only Shop”:

  • Seed Satchel Upgrade (300 Rupees) – Total capacity for each seed carried becomes 50.
  • Gasha Seed (300 Rupees) – Once purchased, will be replaced with another for 500 Rupees.
  • Treasure Map (200 Rupees) – Shows the locations of the four Jewels needed to access Level 6 later in Link’s quest.

NOTE: After purchasing all the items, as well as the 500 rupee Gasha Seed, the secret shop will become a “guessing game”. The object of this game is to guess which of two chests contains a big rupee inside. Three to five consecutive correct guesses will win Link a Magical Ring that will later appraise randomly.

When finished at the Shop, use a Gale Seed and warp back to the Woods of Winter. Head up one screen and climb the vines to reach the stump and change the season to Autumn. Hop off the ledge and head left one screen to find the second golden beast, a Golden Moblin. After defeating it, use a Gale Seed to warp to Spool Swamp.

Head right one and down two screens into the North Horon region, then jump off the ledge and use the stump to change the season to Autumn. Afterwards, head down one, right one, and up four screens. Continue right two more screens and head down the steps, then go down two more screens. Toss the mushrooms aside and swim the path of water they were blocking right one screen. Enter the cave here and swim right one screen, diving to avoid the fireballs shot by the many Goponga Flowers along the way. Once you reach the steps at the far right side of the cave, head up and walk back left one screen along the upper ledge. Link will come to a chest containing a Magical Ring which later appraises as the Quicksand Ring. This ring will prevent Link from sinking in quicksand when worn.

Head straight down, jump off the ledge and swim out of the cave. Without stepping into the water, use a Gale Seed and warp to Spool Swamp again. From the tree, head down one, left one, and up one screen. Hop off the ledge on the left and continue left one screen to the stump. Use it to change the season to Spring, then go right one and south three screens. Continue swimming right one and down one screen into the River Rapids. The rapids will automatically take Link left one screen, where he will find Piece of Heart #7 on a lone patch of earth in the water.

Use a Gale Seed to, once again, warp to Spool Swamp. Head right one and down two screens, then jump off the ledge and use the stump to change the season to Summer. Continue down one more screen, then right one and up four screens. Head right two more screens, take the steps down and walk along the path down one screen. Climb the vines here and walk up one screen along the ledge. Use an Ember Seed to burn down the tree on the right to reveal a stairwell leading underground. Inside, speak with the Nice Old Man who will give Link 200 Rupees!

Leave the old man’s hideout and warp back to Spool Swamp again. Head down one, left one, and up one screen. Jump off the ledge and go left another screen to access the stump. Change the season to Winter, then head right one, down three, and right one more screen. Enter the deep water at the bottom-right and swim down one screen, then walk along the ice on the left and walk down another screen. Shovel the piles of snow and use a bomb to open the broken wall at the top-right. Enter this cave and open the chest to retrieve the Square Jewel!

Exit the cave and use a Gale Seed to warp to Sunken City, then head up one and left two screens. Enter the hidden underwater path again and resurface on the other side. Climb the vines here and head up one screen. Then, head left five screens into the lower Goron Mountain area. Toss the boulders aside and use an Ember Seed to burn the middle of the three trees, revealing a stairwell. Inside, a Nice Old Man will give Link 300 Rupees! Once you exit, head up and enter the inner Goron Mountains.

Walk right and head down the stairwell. Swim across the water south and exit this cave, then head right two screens. Lift the middle boulder to reveal a Soil Patch and plant a Gasha Seed, then head back left two screens and re-enter the cave.

Swim back across the water and head up the stairs, then walk to the left side of this room. Head up the steps and walk along this ledge right until reaching a staircase going up. Go up the staircase to the next level and navigate to the bottom-right of this lava-filled room to exit the cave.

Follow the steps to the left up one screen to reach Biggoron. Upon speaking with him, Biggoron reveals that he is sick with a cold and needs something to warm his body up. He will then ask for the Lava Soup which Link obtained earlier and offer the Goron Vase in exchange. After making the trade, use a Gale Seed to warp back to Sunken City.

Head up one and left two screens and enter the house up the steps. Here resides Ingo, a vase collector who, upon speaking with, will notice Link’s newly obtained Goron Vase. Trade Ingo the Goron Vase for a Fish, then leave his house and warp to North Horon.

Head down three screens, move the boulder blocking the way and continue right one more screen. Use the stump to change the season to Autumn and head back left one screen then down two. Speak with the man here who is trying to get his cat “Mittens” to come down from the tree. The man will offer to trade Link a Megaphone in exchange for his Fish in hopes of having better success with this task. Do so, and Mittens will finally come down. Cross the bridge on the right one screen over, then walk along the path of leaves without stopping as certain portions will fall into bottomless pits. Link will eventually reach a chest containing a Gasha Seed.

Next, use a Gale Seed and warp to Sunken City. Go up one and left two screens and take the underwater route again to Mt. Cucco. Climb the vines and head up one screen, then walk right one screen and use the stump to change the season to Autumn. Continue up one screen, toss the mushrooms aside and head right one screen through this pathway. Here will be a Soil Patch to plant that Gasha Seed Link just obtained.

Afterwards, head back to the tree stump and change the season to Spring. Walk left three screens and step onto the flower to have it propel Link up onto the ledge above. Continue up one screen and enter the cave here.

Inside the cave is Talon who is, as he has been known to do, sleeping on the job. Link will wake Talon using the Megaphone, who then will take the Megaphone from Link and give him a Mushroom in return. Once Talon heads home, continue around the upper path and push the green block Link comes to to the right. Push the green block below it down once to gain access to the chest in this room which contains a Magical Ring! This ring will later appraise as the Subrosian Ring which will act in the same way as the Octo or Moblin ring and change Link’s shape when worn to that of a Subrosian.

Exit the cave and continue on right two screens. Swim to the upper-right corner of the water here and dive down into an underwater cavern. Swim one screen to the right, then to the far right of this room to discover and obtain the Pyramid Jewel! Leave this underwater cavern back to Mt. Cucco and jump off the ledge below the stump. Link will land on the smaller ledge you may have noticed before containing Piece of Heart #8!

After grabbing the Heart Piece, use a Gale Seed and warp back to Sunken City. Head up one and left one screen and use the stump to change the season to Winter. Continue down two screens from here and head through the path of snow up one screen to reach Syrup’s Potion Shop. Enter the shop and speak with Syrup, who will trade Link the Mushroom for a Wooden Bird. Now that Syrup has a Mushroom, she can make Magic Potions which Link can re-enter this shop and purchase for 300 rupees. Syrup will also sell Gasha Seeds for 300 rupees a piece that never run out of stock, unlike most other shops that sell them throughout Holodrum.

Exit Syrup’s shop and warp to Horon Village. Head up one screen, appraise any rings if needed, then continue left one and up one more screen to the Clock Shop. Enter and speak with the shop owner who reveals his desire to make a Cucco Clock, only if he had a Wooden Bird. Trade the shop owner the Wooden Bird and he will give Link the Engine Grease in exchange.

Leave the Clock Shop and head down one and right three screens into the Eastern Suburbs region. Go inside the opening in the mountain at the top of the screen which actually leads underneath the Windmill. Head right along the path, circling around to the upper-left section of the room and go up the staircase. Head up the staircase in this next room as well to come out on top of the hill. Speak with the man here, named Guru-Guru, who will offer to trade Link his Phonograph in exchange for the Engine Grease needed to make the windmill spin faster.

After obtaining the Phonograph, use a Gale Seed and warp to Sunken City once more. Head up one and left two screens and take the underwater path yet again to Mt. Cucco. When you resurface, head up the vines and go up one and right one screen to the stump. Change the season to Spring, then head left three screens and use the flower to once again propel Link onto the ledge above. Continue up one and right two screens and use the stump here to change the season to Winter

Backtrack left two screens, climb the steps, and head across the path of snow right one screen. Enter the cave here and take path on the upper side of the rocks left one screen. Continue hopping across the pits heading left until you reach the staircase and take it up one level. Circle around the gap in the middle of this room to the staircase on the other side and take it up and out onto the peaks of Mt. Cucco.

Head right one screen and use the Power Bracelet to lift the Flying Cucco once again. Rapidly press the “A” button as before to have the Cucco drop Link onto the opposite ledge, then continue right another screen. Walk up to and press against the boulder with a key hole and Link will insert the Dragon Key, stopping the waterfall below from flowing and thus, revealing the entrance to Level 4.

Walk left one screen and jump off the ledge down one screen. Head right one screen and use the stump to change the season to Summer. This will cause vines to grow into the entrance of the dungeon giving Link access. When you are ready, swim across and climb the vines to enter Level 4: Dancing Dragon Dungeon.

4.7 Dancing Dragon Dungeon

~ Second Floor ~
Link enters this dungeon on the second floor, room D3. Swim across the water and take the path in the upper-left corner of the room up one screen to room 2F-C3. Defeat the two Shrouded Stalfos in this room, then push the second block from the right on the far right side of the room “right” or “down” to access a chest containing 10 Bombs.

Hop inside the mine car on the left which takes Link all the way to room 2F-B2. Defeat the enemies in this room and bomb the cracked portion of the rightmost wall, then enter right one room to 2F-B3. All switches in this room must be pushed down in order to complete the puzzle. Toss aside the top and bottom vases in the middle row, then push the remaining ones onto the switches. Stand on the last switch and a Small Key will fall from the ceiling. Grab it and head back left one screen to 2F-B2.

Hop back into the mine cart and when it takes you into the next room down, hit the blue switch with Link’s sword to change the track’s path. The cart should now take Link to room 2F-C1. Swim over to the statue on the left side of the room and push it on top of the switch in the top-left corner. This will unlock the door at the top of the room, so enter up one screen to room 2F-B1.

Make your way to the rows of purple blocks in the upper-left of the room. Push the topmost block in the vertical row “left”, then push the bottom block in this row “left”. Push the middle block “down” or “up” and enter the staircase going down to the first floor, room B1.

~ First Floor ~
Be careful not to get hit by the Green Wizzrobes that emerge in this room. Time it so when they appear, Link can get at least a couple sword slashes in and they will be defeated. Continue along this path, passing up the first opening going down and head through the one on the lower-left side of the room to 1F-C1.

Circle around to the right side of this room and head through the opening right one screen to 1F-C2. Defeat the two Green Gels that spawn when Link nears the chest, then open it to obtain the Dungeon Map! Head back left one room to 1F-C1 and head down the staircase at the lower-left corner of the room to a dungeon area below.

Hop across the green moving platforms and go right one screen. This next passage contains blue platforms that will periodically appear and disappear. Jump on the first one Link comes to when it appears, then on over to the next that also appears at the same time. Hop onto the one that appears directly behind Link next, then wait for one to appear to the right and up a little and jump onto it. Wait for the next one to the right appear, then hop across and then onto the final one that appears closest to the ledge with a ladder. Hop over onto the ledge and head up the ladder to room 1F-C6.

The torch in this room can be lit to see better, but the path of solid floor is already visible. Follow it clockwise until you reach a chest and open it to receive a Small Key. Circle back around the path, head back into the underground area.

To navigate back across the magic blue platforms, jump on the platform that appears right in front of you. Drop down to the one that appears below and left of this one next. Drop onto the next one that appears below and left again, then jump on the one that appears slightly up and to the left of this one. Jump on the one that appears below and left of this one when it appears, then hop onto the ledge. Continue left one screen across the platforms and out of the dungeon area to 1F-C1.

Head directly up one screen to room 1F-B1, then make your way around the path again and head back up the staircase to the second floor, room B1.

~ Second Floor ~
Push the third block from the left on the horizontal row “down”, then swim across to the other side. Defeat the Water Tektites to open the door and then head down one screen to 2F-C1. Hop inside the mine cart, striking the blue switch as you pass to room 2F-B2. Get back in the mine cart and let it take you to room 2F-C3. Head down one screen from here to 2F-D3, the first room of the dungeon.

Swim across to the right side of the room and open the locked door using a Small Key. Head through right one screen to room 2F-D4. Jump over the spiked floors and make your way to the right side of the room. Bomb the cracked portion of the rightmost wall and enter through to 2F-D5. Defeat all the enemies in this room and push the purple block on the right in any direction to make a chest appear in the middle. Open it to obtain this dungeon’s Compass! Leave this room back left one to 2F-D4, then continue up one screen to 2F-C4.

Swim through this passage, diving under the Spiked Rollers to avoid contact, and make your way up through the opening above one room to 2F-B4. Circle around this room counter-clockwise and use the Roc’s Feather to quickly jump across the cracked pieces of floor to the left side of the room. Hop inside the mine cart here and be prepared to swipe the blue switch in the next room to switch the track layout. When the cart stops, hop back in it and let it take you to room 2F-A3.

Defeat all the enemies in this room and a Small Key will fall into the water. Dive down where it fell to obtain it, then hop back in the mine cart and ride to 2F-A5. Use a small key to unlock the purple block on the right and continue through right one screen to 2F-A6.

Defeat all the enemies in this room to have steps appear next to the Owl Statue. Walk up them and use combination of Pegasus Seed and Roc’s Feather to hop across the pit, then head right one screen. Continue hopping across the pits while Link’s speed is still up to reach a staircase going down. Enter it down to the first floor, room A5.

~ First Floor ~
Walk down the steps on the right, then push the middle block “down” and hop into the mine cart on the left. It will ride to room 1F-A3. A Business Scrub will in this room will offer Link 10 Ember Seeds at the cost of 20 Rupees. Go ahead and buy some if you do not have any, then head up the steps on the left to reach a chest containing a Small Key. Now, head down one screen to room 1F-B3.

Hop over the spiked portions of floor onto the safe spots and make your way south. Go down another screen to the location of the dungeon’s mini-boss, room 1F-C3.

~ Mini-Boss: Agahnim ~
Agahnim will split into three clones that will wander around the room. They will charge power orbs and shoot them at Link. To defeat him, light the torches using Ember Seeds. The real Agahnim is the one with a shadow under him. Slash him with your sword while avoiding avoiding the fireballs and eventually, Agahnim will be defeated.

A portal will open as a shortcut to the dungeon’s first room 2F-D3. Grab the Fairy for defeating Agahnim and head right one screen. A Wise Old Man will tell Link, “What you seek is in the eye”. Head back left one and down one screen to room 1F-D3. Ride the mine cart to room 1F-E4, then continue down one screen from here to 1F-F4.

Use a Small Key to unlock the door on the leftmost wall and head through to room 1F-F3. Equip the Pegasus Seeds, then push the blue statue onto the switch next to it. Use a Pegasus Seed and run all the way through the path of cracked floors until you reach a set of steps. Head up the steps and open the chest to obtain the Slingshot! This weapon allows Link to shoot any one of his seeds at enemies or objects with varying effects. Hop off the ledge and head back right one screen, then up one screen to room 1F-E4.

Equip the Slingshot with the any type of seed and hop into the mine cart. While the cart rides along in the next room up, Link must shoot the two blue switches once with his Slingshot to change the tracks appropriately. Hop back into the mine cart and, if you hit the switches correctly, it should take you to the far right side of room 1F-E4. Head up one screen, then immediately right one screen through the opening to room 1F-D5.

Circle around this room counter-clockwise, then use a Pegasus Seed and the Roc’s Feather to long-jump across the pits, making your way to the upper-left portion of this room. Use a Small Key to unlock the purple block and head through up one screen to room 1F-C5. The floor in the middle of this room will resemble a skull. Dive down into the skull’s right eye to obtain the Boss Key! Exit this room down one screen and push one of the vases into the pit, then jump across and continue left one and down one screen back to room 1F-E4.

Ride the mine cart back to room 1F-D3, then head up three screens to room 1F-A3 with the Business Scrub from before. Have the Slingshot equipped with Ember Seeds and hop into the mine cart. After dropping Link off two screens over, hop back in the mine cart and ride it back left one screen. Shoot an Ember seed left and light the torch. Do the same for the two at the top of the screen and a chest will appear on the ledge. The mine cart will continue left another screen and let you out back in room 1F-A3.

Head down one screen to the room with the spiked floors, 1F-B3. Make your way to the right side of this room and walk up the steps, then continue up one and right one screen. Open the chest that appears to obtain a Small Key, then backtrack left one and down one screen back to 1F-B3. Head down two screens from here to reach room 1F-D3.

At the bottom of this room, push the third block from the left “down” to block the path of the Green Blade Trap, then follow the path beside it to be standing across from a switch. Use the Slingshot to hit the switch, changing the direction of the tracks above, then walk up and hop inside the mine cart. It will ride to room 1F-D2.

Defeat the Red Wizzrobes in this room which, unlike their Green brothers, will change the location they appear each time. This will unlock the door at the top of the room. Head through it up one screen to 1F-C2. Avoid the Beamos and defeat the Red Gels in this room, then make your way to the upper-left. Unlock the purple block using a Small Key, then head down the staircase to the basement level, room B2.

~ Basement First Floor ~
Equip the Slingshot with Ember Seeds and shoot the torches on the other side of the pit to connect a bridge. Walk across it to the right side of this room and continue right one room to B1F-A2, then head up one more screen to B1F-A3. Step onto the green platform and begin slashing your sword to defeat the Keese and avoid falling off as the platform moves around the room. When it stops in front of the locked boss door, step off and head through right one screen to room B1F-A4 where Link will face this dungeon’s boss: Gohma.

~ Dungeon Boss: Gohma ~
Gohma’s shadow will trail Link in this room until it is right above him. Avoid having her land on you by moving out of the way as she comes down. Gohma will then walk about the room, often charging quickly in Link’s direction and also trying to grab and slam him into the ground before tossing him aside. Attack her big claw with your sword until you knock it off, at which point Gohma will begin spitting out small, multi-colored enemies that will follow Link. The red ones will hop on you and slow you down much like a Gel while the others will hurt you if you run into them. These small enemies will sometimes drop hearts when defeated. To damage Gohma at this point, shoot her eye with the Slingshot when it is open. Eventually, Gohma will fall.

Grab the Heart Container and head right one room to the altar containing the next essence. Walk up and obtain the fourth Essence of Nature, the Soothing Rain!