Development of Ocarina of Time 3D, Majora’s Mask 3D, and Tri Force Heroes was overseen by Japanese developer Grezzo, the same team behind the 3DS RPG Ever Oasis. It would seem that the developer is recruiting staff for a brand new project, recently placing an “emergency recruitment” notice on their website. Perhaps most interesting about this notice is that the banner, when translated, reads, “Would you like to make a legend together 2.” While information is sparse, this phrase has led some to speculate that Grezzo is again returning to the Zelda franchise.

It has been reported that the “2” in Grezzo’s recruitment message is a reference to the team’s time with Majora’s Mask 3D, as they used the exact same phrase to hire employees before the 3DS remake’s release. This fact has led some to speculate that this new project involves The Legend of Zelda. Others have pointed out that Grezzo’s founder Koichi Ishii created the Mana series, which is known as Legend of the Secret Sword in Japan, fueling some speculation that this new “Legend” project could also relate to that series.

Grezzo’s listing asks for C++ programmers with Unreal Engine 4 experience, in addition to 3D character and map modelers. These roles suggest that this new “Legend” project will be a 3D title utilizing Unreal Engine 4. If the team is again working with the Zelda series, they could be porting their 3DS Zelda remakes to the Nintendo Switch. Of course, we won’t know anything for sure until we get more information.

What do you make of this news? Would you want to see Grezzo develop another Zelda game? Let us know in the comments below!

Source: Grezzo (via IGN)

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  • Christian Beach

    Skyward Sword HD?

    Or perhaps HD remakes of OoT/MM?

  • BunnyBytesGaming

    I’m really looking forward to seeing what comes of this news! I really hope this unveils to be a new Zelda game in the works! I would love a new original Zelda game by this team, the improvements and detailing they did for Zelda OoT & MM was fantastic! I can’t wait to see what they make next. I also need to pick up Ever Oasis as well at some point.

  • Jon McGuire

    Next year is Ocarina of Time’s 20th anniversary. OoT3D getting ported to the Switch with remastered graphics wouldn’t surprise me.

  • Marshall

    No way they’d pour all that money into HD re releases of re releases. Not that I’m opposed, it just wouldn’t happen. As for Skyward Sword HD, they’d need to re-work the entire control scheme. How would the 1:1 motion controlled sword fighting carry over to a controller with buttons? HD releases of all those games would be great for sure though.

  • Happy Mask Collector

    Hopefully OoT HD and the MM HD.
    That 240p remake held them back. And looked outdated when it came out! 240p is laughably low.

  • Isaix

    Nintendo has been pretty good for releasing a Zelda game like every year for quite some time now.It’d be great to have Ocarina of Time HD(and Majora’s Mask too) but we’ve all played this game to death,so if it does happen I REALLY hope they add new stuff to make the game even better after 20 year like a remastered soundtrack,60fps,new dungeons with new items, enemies and bosses,new areas to explore,sidequests,new anything.It’ll be will be Oot 20th anniversary next year,so I really hope it does happen.

    I guess Skyward Sword is the only 3D Zelda game left without remake or remaster,but nobody likes Skyward Sword,so it’d be hard to convince people to rebuy a game they don’t like.Personally I love Skyward Sword,but not enough to replay it again unless they somehow make to world bigger and actually fun to explore which will never happen of course,so I can’t see SSHD happening.

    Or it could be something unrelated to Zelda it which case…oh well

  • Christian Beach

    Skyward Sword HD could work by using the motion controls and HD rumble in the Joy-Cons. You wouldn’t be able to play the game with a Pro Controller or a Grip, but at least it would still be playable.

    Also OoT/MM in HD is more or less wishful thinking. I’m just tired of seeing the games in something less than 720p.

  • Marshall

    Oh I agree. I wish that they would’ve given MM the HAD treatment instead of putting it on the 3Ds. Why that thing still exists is beyond me. They should’ve killed it with the switch launch. Anywho, SS HD.. really wish I could get on board. I just really despise that game. It’s not a zelda game. No exploration, inescapable hand holding, 3 main areas that you visit twice. I’d love to see ALTTP brought into 3D, not 3DS 3D but like a proper 3D game.

  • Darkstar

    480p (wii VC) for the win!

  • Thomas Foolery

    Hopefully it’s a re-remake of Majora’s Mask that fixes all the unneeded casualizations the 3DS remake had.

  • Xaragon

    Everything Skyward Sword does could be done with buttons in other games, and all of our controller options have motion controls anyway. It requires thinking outside the box a little but it’s totally possible to remap all of SS’s controls to 4 face buttons, a D-pad, dual analogs with clicks, 4 shoulder buttons, and two menu buttons.

    Traditional controls will be possible through split joycons. No buttons are missing, motion controls stay the same. Extra buttons get new functions for convenience.

    Conventional controls can be handled by mapping the waggles to different buttons and using toggles or shortcuts. I’d say hold L for a pseudo blade mode so the right stick can control the sword while it’s held. Clicking will stab and no slow downs or camera angle shifts will happen during blade mode. Tapping the stick will have the sword swing that direction. Tilting would let you pivot the sword. Shield bashing can be its own button or combination (R, perhaps? L+R? It’s something to think about). B and Y can be used in conjunction with the control stick to perform different sword moves without using a blade mode like you could in the N64/GC games. (B may favor horizontal and vertical slices while Y can favor diagonal slices, tilting the control stick will influence the direction. This would act as an alternative to using the blade mode.) Right stick can control the third-person camera when you aren’t holding L. ZL targets, ZR uses items. Fi and Harp are on the D-pad. 1 and 2 button functions are moved to submenus in the pause screen, they will not clutter your face buttons. It all just kinda falls into place after that. A can sprint/talk. Right stick can aim as can gyros. Makes sense to me.

  • Xaragon

    I won’t get my hopes up, the 2 seems like it’s a sequel to something, so if it’s Zelda related, it may be a Zelda II remake. Chances are, it’s a sequel to a different Grezzo game.
    Reading the comments below, yeah, I’d love an HD collection of the Zelda remakes (make it a collection please). Port OoT3D and MM3D to Switch with HD textures and some quality of life adjustments like Third Person camera in OoT, 60fps, bug fixes. That and or a Skyward Sword remaster with traditional control options. (Cue someone fighting me on this rather than thinking constructively to work towards overcoming an obstacle, because shit, I dunno, we have to stick with battery powered Wii Remotes and thinking outside the box is a crime I guess.)

  • Xaragon

    I can see a remake of Skyward Sword as a possibility, but it wouldn’t fix major things that would require making the game from scratch again, just doing quality adjustments like upping the resolution, tweaking the controls, and maybe speeding up the text and recoding some of the flags and triggers, but it would still be Skyward Sword.

  • Jebradiah Drake

    This is random, but I got that new suit you guys were talking about and I thought it was pretty bad in every criteria. Design wise it was too goofy looking. Its effect was an ok choice, swimming faster, but compare it to the Zora Armor. The Zora Helm gives you a dash ability which, while extremely underpowered, allows you to damage enemies while you swim by them, and the Zora Armor lets you swim up most waterfalls. This new armor can’t be upgraded or dyed so… yea… pretty lame…

    Edit: There was also a helmet on it that Link never actually wears. It would be cool if it was like the Zora Armor in TP, where it transforms underwater and suddenly you’re wearing the helmet. But it doesn’t.

  • Julien

    I’m voting for Zelda I remake or A Link’s Awakening.

    Skyward Sword HD is too big for Grezzo, and Tentalus (the one behind TP HD) are probably working on it. So either they will just make HD version of OoT and MM, either they will remake an old 2D episode in the style of A Link Between Worlds.

    OoT HD + MM HD would be the easier choice I guess… Grezzo probably already have HD assets for them. I’m sure that when they worked on textures and characters models for the 3DS version, they created higher resolution assets than the one used in the 3DS games.

    But to be honest… I would love to see a remake of Zelda I. Nintendo talked about it for years… Maybe 2D Zelda started as a remake of Zelda I (the Oracle series for exemple). After Breath of the Wild, a return to the original open world Zelda would make a lot of sense.

  • Just Skyward Sword, it’s one big pixelated mess on my 4K TV.

  • David García Abril

    Geez, are we still going on with the utterly retarded “Why don’t they kill the 3DS already?” argument?

    They don’t kill it because it still sells well and it’s targeted to a different audience than the Switch anyway.

  • David García Abril

    The joy-cons are pretty much Wiimotes 2.0 (or 3.0 if you count the Motion Plus)

    They don’t need to rework the control scheme at all.

  • David García Abril

    What do you mean “nobody likes Skyward Sword”?

    Sure, it’s the most divisive out of the 3D games, but still has a considerable fan base. Peanutbutter Gamer (the creator of Zelda Month) made a whole video to defend it, just to give a high-profile example.

  • Christian Beach

    Wow. I would not have thought of that.

  • Happy Mask Collector


  • Rob N. Hood

    Dump it and play it on Dolphin Emulator.

  • No way, I prefer a proper remaster!

  • JessterK

    Whose to say it’s a remake? Maybe it’s part 3 of the hero of time story, a sequel to OOT in the same way ALBW was to ALtTP. One can dream.

  • Vados

    I liked the sidequest though. Makes me wish they handled amiibo items and costumes like that.

  • Vados

    Pretty sure that Skyward Sword IS a Zelda game.

  • Isaix

    Of course there are people who like Skyward Sword,it was an hyperbole,but there are a lot of people who hate it too which is why I have a hard time seeing Nintendo advertising a SSHD,it’d be like if they annonced Metroid Other M HD,I just can’t see it happening,but I might be wrong of course

  • Jebradiah Drake

    The stars were cool, but they shouldn’t have used a skull for one of the locations seeing as how there are skulls everywhere.

  • Ikewise

    I’ll scream like a girl if they took the engine for the remakes and made a 3rd game in the hero of time saga.

  • Rob N. Hood

    Yeah, but the Switch can’t do 4K.

  • Vados

    Meh, I think it was quite obvious that they were referring to the skull lake. It’s the only skull associated location where they put emphasis on the eyes.

  • Lifeoflink

    And perhaps the only one clearly visible on the map.

  • Vados

    so Skyward Sword has become the Other M of Zelda now….

  • Jebradiah Drake

    I thought they meant the big skull with horns that never had any explanation. It didn’t help that it’s left eye hole actually faces towards the east.

  • David García Abril

    Oh, come on! “Skyward Sword” is nowhere near “Metroid: Other M” when it comes to fan hating.

  • Vance

    So… you want a new remake… so you can swim faster?

  • Thomas Foolery

    One of the many things they casualized.

  • Zithis

    Guys lets be real, its Tingles Rosy Rupeeland HD.

    Preorder bonus is a HD collection of the cdi cutscenes, so we all can bomb some dodongos

  • Isaix

    I never said that it was,All I’m saying is that I can’t see Nintendo advertising both games because a lot of people hate both games,I never said Skyward Sword was just as hated as Other M

  • Michael Philliber

    the obvious would be SS the last 3d zelda without a remake in unreal engine for switch, the same controls (only more accurate) is obtainable. but tbh i kind would love the oracle games taken from two separate 2d gba games made into one 3d switch game, a lot would have to be changed, but quite a decent amount is still usable in 3d style gameplay.

  • David García Abril

    Small tip about expressing yourself: be more mindful of your subtext.

    You may not have said it explicitly, but you said it implicitly by saying that “releasing SS HD would be like releasing Metroid Other M HD” in a context where you’ve said that SS is largely hated.

  • matt7777777

    Grezzo also previously worked on a game called The Legend Of Legacy, which this could be alluding to

  • matt7777777

    this is all technically possible, but its hard to imagine nintendo publishing a zelda game that uses these controls

  • Xaragon

    They’ve published Zelda games with far worse controls, but I do get you. It’s very rare for Nintendo games to use control shortcuts. Though third parties usually handle the remakes, so maybe someone in Skyward Sword’s potential remake team whether it’s Grezzo, Tantalus, or whoever else could hopefully understand how to do it.

  • Xaragon

    Another article on a different website made this same story. More than likely, it’s Legend if Legacy 2 using the Unreal Engine. The first game came out in 2015 near MM3D, which is probably what the first recruitment was referring to.
    We can talk about Zelda remakes all we want, but it’s probably not implying a Zelda remake from Grezzo, or an Ocarina of Time 3. They’re not gonna put an older Zelda game on Unreal.