I think we can all agree that Iwata announcing a new Smash Bros. game at E3 without really letting Sakurai know in advance could be considered violating the bro code in some way, shape, or form. Project Sora has done nothing but work on Kid Icarus Uprising and now poor Sakurai has to worry about getting Smash Bros. out on both the Wii U and the 3DS. I’ve got to admit, I’m pretty excited about that. I love the Smash Bros. games almost as much as I love the Zelda series. Here’s what Sakurai had to say regarding the E3 announcement.
Right now, we’re devoting all our manpower to working on Kid Icarus. We’ve got no plans whatsoever—we’ve got two new games out in the open when there’s no extra time to work with them at all. It makes me cringe, and I’m not sure it’s the smartest thing to make gamers wait for several years, but the early announcement was made chiefly in order to attract new team members.
New team members? Sure, why not! It’s also not news to anyone that most Nintendo fanboys love Smash Bros. I’m pretty sure its been every Smash fan’s biggest dream to have a portable version of the game. Let’s just hope the online is as good as Super Street Fighter 4 3D‘s is. Alright, getting back on topic, Sakurai went on to talk about why he’s going to develop for both the 3DS and Wii-U
Project Sora had intended to make a 3DS Smash Bros. once it had finished up a game on the system and had gotten used to the hardware’s feature set. With the advent of the Wii U, though, we had a choice to make. Iwata asked us if wanted to make the next Smash Bros. on the Wii U or 3DS, and my thought was that we had to go on both platforms.
If we went solely for the Wii U, the HD graphics would really bump up the visual effects, but then we’d be stuck in another arms race. If we made this game another extension over previous one, we’d have to cut out the new things we could possibly do on the 3DS hardware and compete with ourselves again over the size of the character roster and the amount of gameplay we can put it. It wouldn’t be a fruitful competition, but doing something completely new would be difficult for many reasons, not least of which that the gamers may not be satisfied with it. That’s why we decided to think about ways to link the personal connection one has with his portable system to the gather-around-and-play aspect of console systems.
It’ll be interesting to see how both versions of the game turn out. Are we gonna be able to use our 3DS systems as a controller? I’m not sure what other type of connectivity they’ll be able to offer us. Otherwise I’m fine with having a version of Brawl I can take with me on the go.
What I really want to see is a polished match making system for online play. When Brawl was being developed, Sakurai made it clear he didn’t want leader boards because he didn’t want people being upset that they weren’t on top. I’m so tired of Nintendo babying us! They gave us 3 minutes of online play with strangers and that was it.
So, my dear readers. What do you want in the next Smash Bros. games? New characters? Better levels? Better online play? Leave a comment and let me know.