MMO geeks find excitement through their interactions with other players; Legend of Zelda fanatics get off to their interactions with the surrounding environment—two considerably different forms of engagement. So when someone like Jaime Skelton, who’s spent hundreds of hours with the former and none with the latter, tackling Twilight Princess offers a host of unfamiliar elements to experience. After spending a decent amount of time with the game, it dawned on her: aside from the PvP aspects, MMOs are largely a dull, predictable experience in need of some serious change. To fix this, she proposes a little less of this type of grinding and little more of this type.
Read her thoughts in “You’ve Lost that Lovin’ Feeling” here.