Posted on July 07 2011 by Nathanial Rumphol-Janc
Lately we’ve been on an HD kick, so why not offer more news about the subject? Specially how the Wii U goes up against its current competition. Gearbox’s co-founder Brian Martel recently spoke to IGN about the Wii U and shared the fact that the console has greater texture resolution than box the PS3 and Xbox 360! In yo’ face! Even though we don’t know the Wii U’s exact tech specs yet, this news does mean that the Wii U is more powerful than the PS360, which is definitely a good thing considering the Wii U is supposed to be a next gen console. Here’s what Brian had to say
We’ve got the [Aliens: Colonial Marines] engine running on the Wii U, and as far as the console goes, you’re going to see textures at a resolution that you haven’t seen on [the current] generation. [We’re] finding out what kind of final tech specs the Wii U is going to have.
I do find it interesting that the devs still have no idea how powerful the final build of the Wii U will be. I think many of you guys out there are hoping that it’ll be able to hold its ground against Sony and Microsoft’s future systems. Sure, Nintendo will keep their current followers, but they need to draw in a new crowd of they want the Wii U’s sales to match the Wii’s. Anyway, Martel went on to say
…we like the system a lot. We think it’s going to be a really cool stop-gap in between this generation and the next generation. We think it’s really smart of Nintendo, and the fact that as a platform it’s a lot more capable for hardcore first-person shooter-style gaming – for us that’s fantastic.
The FPS genre has been feeling a little stale lately, so it’ll be pretty awesome to see what Gearbox, as well as other developers have in store for the Wii U. Some of you out there probably don’t even care because for some strange reason you have a vendetta against FPS games. Sorry kids, they’re here to stay, and some of them are pretty awesome once you get the hang of them.Moving on…
The thing we’re most excited about is: what can we do with the controller? So the obvious thing for us is that we can do the motion tracker [on the controller screen], or the sentry gun information – all that kind of stuff. That stuff is really sexy for us. Getting the information off the screen and onto this device is a fantastic idea, right? So can we have a HUD-less environment? Yeah, probably. That would be fantastic, right?
Yeah, the Wii U controller is the talk of the town. I do love the idea of a HUD-less environment, much like how Ocarina of Time 3D is set up. This controller has so much potential, It’ll be nice to see what other devs have in store for us. What saddened me about the Wii was that the controller had so much potential, but a lot of games ended up being complete waggle fests. Remember the original Wii trailer where people were going nuts and hiding behind couches? Yeah, that would have been more fun. Also if the Wii Motion Plus got more use. WIii Sports Resort was cool and all, but it got old after awhile.
Alright, kiddies. Time for you guys to sound off. Anything about this interview that interested you? Are you happy that the Wii U has sexy textures? Do you not care? Do you want gaming to revert back to the 8-bit era because you don’t like change? Thinking of becoming Amish? Leave a comment and let us know!