A few days back we reported on Nintendo attending Gamescom this year. Well, Gamescom is currently underway and to little excitement, there is nothing new on the Skyward Sword front. What we got is the identical playable demo that was available two months back at the E3 conference in Los Angeles. Of course with a new convention now underway, we are going to get a whole slew of new gameplay footage from the game. If you haven’t gotten enough Skyward Sword, the folks over at jeuxvideo.com have some new gameplay footage. Additionally, there have been a whole bunch more hands on impressions of the game, including a rather negative review from the folks over at Digital Spy. Here is a tidbit of their critical review of the demo.
“The rest of the weapon set wasn’t as intuitive or well-implemented. The bow-and-arrow was very convoluted to fire, having you select the item, point at the screen, hold a button and drag back the Nunchuk, all things that would be done with a couple of button presses. Bombs could be thrown with flings of the remote or bowled with a swing, and while the swingshot had a simple point and shoot control scheme, it felt loose and unwieldily, so neither could be trusted in a tight spot. Both the whip and a flying beetle – which could be directed using twists and turns – were both far more straightforward and enjoyable to use because of it.”
A bit harsh and surprising since a majority of the hands on reviews from E3 praised the new item uses. From most reviews, the bow and arrow was given much praise as it related closely with that of its Wii Sports Resort incarnation. Similarly, the slingshot was given praise since it was very streamlined and easy to use on the spot. Nevertheless, critics are critics, and the more reviews you look into, you’ll always find somebody nit-picking. Interesting enough, the author of the article went on to praise the freshness of the visuals, the ability to run, and the inventory transition of items. So it wasn’t a completely negative hands on review of the game. In regards to the progress of the game, this is what the author of the article had to say.
“The attendant was keen to stress that the mechanics shown in the demo were by no means final, and provided the motion use is streamlined and applied in clever ways – something Nintendo is known to do well – then it could easily become something promising.”
It really is nice to know things are getting even more streamlined and I’m certain by the time the game is released, all these minor quarrels with the various items will be fixed up to the best of the hardware’s ability. Skyward Sword is set to release in early 2011 and here at Zelda Dungeon we will be providing a complete Skyward Sword Walkthrough upon release. Be sure to stay tuned for the latest Skyward Sword news and media, right here at Zelda Dungeon.