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Xenoblade Chronicles X

Lozjam

A Cool, Cool Mountain
Joined
May 24, 2015
So you do know quite a bit, yet you are wrong on some things.
There are tanks, and you should have one in your party. This should be a little bit more apparent later in the game, but Reyn is your defensive tank. You are supposed to let Reyn take the Aggro most of the time, as Shulk is a glass canon. Furthermore, Sharla is your dedicated healer as well, but she just sucks because dedicated healers just do not work in Xenoblade's battle system. You will also get a party member that is an Agility tank as well. The speed stat in Xenoblade, "Agility" is by far one of the most important stats of the game as well. It dictates how often you hit, how often enemies miss, and it is more crucial of a stat than in any other RPG I have played. As hitting, or lack thereof, either raises or lowers tension. You will also eventually get a Damage per Second character as well.

The thing about gems as well, is that it very much changes your characters in a variety of ways as well, to make these archetypes with the characters you have. You will see Gem crafted will be much more important, especially late game. There is actually a quest that gives you a portable Gem furnace as well.

Oh and for time quests. That is something you will really need to ask about. A batch of them can run out very quickly. However, many of the timed quests are very, very, very, very, very late game. Like I am talking about the last 10 or so hours of the game. This game is about 100 hours btw.
 
Joined
Oct 14, 2013
Location
Australia
"Agility" is by far one of the most important stats of the game as well.
That I didn't know. I went for strength gems. Time to swap them out for Agility gems.

Yeah I know the game is huge. I'm about 5%-10% done and that is about about 12 hours of time I've put into the game. The 100 hour chail of the game seems legit if you include all the sub quests.
And ya still earning about the game. But I'll get there. The good part is it's one of the few Wii games that you don't learn everything there is no know in 30 minutes.

NA need this on their eShop ASAP.
 

CrimsonCavalier

Fuzzy Pickles
Joined
Mar 27, 2015
Location
United States
Gender
XY
I think Lozjam covered most everything, and I agree with him on almost every single thing except the Sharla thing. Sharla is invaluable. There are will be other characters that you will say "Well, ____ does almost the same thing as Sharla, so maybe I'll use them instead," but I would recommend against it. Sharla is not useful in EVERY situation, but she is far from being the least valuable member. I used her all the way up to the Final Boss.

As the old saying goes, jack of all trades, master of none: there will be characters that heal, but none of them do it better than her, and though she has one really huge flaw, I still recommend her throughout the game.

Then again, it depends on your strategy. I did slow down battle and cast debuffs a lot. It's my style, and it worked. There is one character that is a fan favorite who in my opinion is the worst character in the game. He's awesome as a character in the story, and his dialogue is great, but he sucks. I'm sure Loz will know who I'm talking about, and disagree ;)

Anyways, one thing he hit on the head is agility. Not for every character (Reyn, for example, doesn't need agility), but for the ones that do use it, it is the most important trait.

One other thing I can't stress enough is gem crafting. Do it, and do it often. Gems will save your life.

And don't get overwhelmed. I put in 190 hours into the game, and I still didn't do everything. Enjoy it though. It's ... definitely my favorite RPG of all time, and I'm willing to say it's probably—probably—my favorite game outright. Barely beating out Ocarina of Time.
 

Lozjam

A Cool, Cool Mountain
Joined
May 24, 2015
I think Lozjam covered most everything, and I agree with him on almost every single thing except the Sharla thing. Sharla is invaluable. There are will be other characters that you will say "Well, ____ does almost the same thing as Sharla, so maybe I'll use them instead," but I would recommend against it. Sharla is not useful in EVERY situation, but she is far from being the least valuable member. I used her all the way up to the Final Boss.

As the old saying goes, jack of all trades, master of none: there will be characters that heal, but none of them do it better than her, and though she has one really huge flaw, I still recommend her throughout the game.

Then again, it depends on your strategy. I did slow down battle and cast debuffs a lot. It's my style, and it worked. There is one character that is a fan favorite who in my opinion is the worst character in the game. He's awesome as a character in the story, and his dialogue is great, but he sucks. I'm sure Loz will know who I'm talking about, and disagree ;)

Anyways, one thing he hit on the head is agility. Not for every character (Reyn, for example, doesn't need agility), but for the ones that do use it, it is the most important trait.

One other thing I can't stress enough is gem crafting. Do it, and do it often. Gems will save your life.

And don't get overwhelmed. I put in 190 hours into the game, and I still didn't do everything. Enjoy it though. It's ... definitely my favorite RPG of all time, and I'm willing to say it's probably—probably—my favorite game outright. Barely beating out Ocarina of Time.
Gasp!
It does depend of strategy, but I still think Sharla is useless. The 6th character you get(In Frontier Village) does Sharla's job way better than Sharla can. He has really excellent healing arts, he is all about buffs and debuffs, and he has arts that allow you to fill the party gauge. Not to mention he is a tank, does decent damage, and can stop your tension from decreasing. He does Sharla's job better than Sharla ever could. But the thing that holds Sharla back the most is her stupid talent art. The whole overheating mechanic really does bring down the character a ton, and you can lose hits from chain attacks.

Also, I believe you are referring to the 4th party member you get? He's awesome though, especially against 1v1 battles with Unique Monsters. He is an agility tank with high damage output, and he can put up some really nice auras as well. Get some agility up gems, and multihit gems, and he is amazing. However, his uses are indeed limited when fighting large groups of enemies.

But, I will agree to disagree, there is no sense arguing and clogging up the thread. It's just my opinions.

On another topic... Xenoblade 3D is the best handheld RPG you will ever play and it is pretty much the most advanced game for a handheld. Graphics took a hit, yes, but it still is very impressive how they fit it all into a handheld.

An yet another topic. To those who played through the original Xenoblade(there are spoilers, so stay away Mr. Ark), this video is downright hilarious.

Edit:
I may also add this. Xenoblade pretty much has the best Nintendo fanbase in my opinion. I know a ton of people give the fanbase flack because they think it is "overrated", but I do not see it one bit. The fanbase is one that knows and acknowledges the games flaws, but loves the rest of the parts of the games so immensely that the game becomes our favorites. Opinions are very much respected, and discussion is amazing. Plus, this game has some of the best one liners in media history.
We mustn't be careless though
 
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CrimsonCavalier

Fuzzy Pickles
Joined
Mar 27, 2015
Location
United States
Gender
XY

Actually, the 4th party member is my favorite overall. I'm talking about the one YOU'RE referring to as better than Sharla that was useless to me. Yes, Sharla's overheat is a mess, but she's better than the 6th character. I never used him in battle. He has tons of health, and has decent attacks, but the 5th character does what he does better, Sharla does what he does better, Reyn and the 4th character are better tanks ... he's what I meant by jack of all trades, master of none. I think he's absolutely worthless. But like you said, let's not argue :-D

I'm glad we can both agree that this is one of the best games of all time.

And I really agree about the fanbase.
 
Joined
Aug 1, 2015
Location
Argentina
I will surely be super fun, but I don't think I will have the time, nor the will to properly play... I didn't buy the 3DS version yet, so it's a hard choice for me.

I always hope it ends more in the line with the yester XenoGears, but I think that, that team already disbanded, huh?
 

Lozjam

A Cool, Cool Mountain
Joined
May 24, 2015
I will surely be super fun, but I don't think I will have the time, nor the will to properly play... I didn't buy the 3DS version yet, so it's a hard choice for me.

I always hope it ends more in the line with the yester XenoGears, but I think that, that team already disbanded, huh?
Monolith-Soft is indeed the team that made Xenogears and Xenosaga. However, the Xenoblade series is quite different, but in a good way. The original Xenoblade focuses on having really good gameplay, as well as a pretty good story. However, here is a warning for you, Xenoblade X took a step back from story, because of HD developing. It instead tells many short stories along an overarching one. So there is that as well.

I very much recommend that you buy the original Xenoblade though.
 
Joined
Oct 14, 2013
Location
Australia
Monolith-Soft is indeed the team that made Xenogears and Xenosaga. However, the Xenoblade series is quite different, but in a good way. The original Xenoblade focuses on having really good gameplay, as well as a pretty good story. However, here is a warning for you, Xenoblade X took a step back from story, because of HD developing. It instead tells many short stories along an overarching one. So there is that as well.

I very much recommend that you buy the original Xenoblade though.
I can second this. I an Iwata Asks Monolith-Soft said the main story on XCX is shorter than XC. But they is so many more side quests and side stories in XCX that doing them all will take much longer than 100%ing XC Wii.
I would also recommend XC Wii. But it is quite the time sink. If you are ok with playing a game off and on for a long peroid of time and get enjoyment from the journey and not just racing through games to beat them then you'll love XC Wii.
 
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Lozjam

A Cool, Cool Mountain
Joined
May 24, 2015
The Treehouse Employee Who Said that Nintendo Lost Money on Xenoblade Has Been Fired
http://www.gamnesia.com/news/the-tr...ealed-that-nintendo-lost-money-on-xenoblade-h

In his podcast he also he also criticized Miyamoto, the Wii U, and how it was marketed among other things.
I really can't blame him for what he did, Nintendo need to get their act together

He had a lot of great points, and he had some very nice insights. Yet, he kind of insulted fans. When you are in a company, you never complain about fans to the fans. I am sure the treehouse complains about us every single day, and that is fine. Yet you cannot say things like,
And they just say the classic “Why do you hate money? Why do you hate money, Nintendo?” (said in droning, “dumb guy” nasally voice)

And it’s like “What are you talking about? We’re trying to make…obviously it has to make calculated risks, but at the same time, one of those risks…and I mean they’ll bring up games that are very Japanese games, like Captain Rainbow for instance. They’ll bring that up like “Look how many people want this. Don’t you want money?”(repeats “dumb guy” nasally voice) And we’ll be like “Yeah, we do want money, which is why we know it’s a colossal waste if we ever try to localize that in this current market, because look at you people
That is so insulting. Just think about this. I am in that group. Nintendo needs to localize Mother 3 and they clearly have the audience to do so. Captain Rainbow fans are also just devastated. To call a fanbase "you people" is very condescending and insulting for those who wanted people to know about such a great game. To crush all hope like that is terrible for a company to do, and terrible for fans. There is a huge difference in saying "We currently have no plans to localize Captain Rainbow" and saying "This game will be a colossal waste if we try to localize it, because just look at you people". Huge difference. That is insulting an entire dedicated fanbase. You can't do it.

Think about it this way Triforce King. What if instead of Nintendo giving NoA Xenoblade Chronicles, they just say. "Look at you people. This is just a huge waste". We would have never had Shulk in Smash bros, we might not of had a sequel to series. What if Splatoon was never localized? What if Nintendo never brought Fire Emblem here? What if fricken Pokemon never came here? These are incredibly Japanese games that would never be the way they are today without NoA and NoE gamers. NoA and NoE almost single-handedly saved the Fire Emblem series. Nintendo can't take a look at the dedicated gamers who wanted to play these game and say, you guys are too small you aren't getting this game, and imply they have no life.

It's insulting to say the least.
 
Joined
Oct 14, 2013
Location
Australia
That guy said a lot of good points. Nintendo does lose money on some localisation projects. That is why games like Captain Rainbow do not get localised around the world.
@Lozjam you are right when you say Ninrtendo need to look past the $$ with localisation. Sure the company as a whole can't be in the red. But if they lose a few $$ on a localisdation project but it will help generate overall hype for the company and other game sales then it's a good thing.

On the localisation front, NoA do a great job at it. NoE on the other hand are so bad at localisation they might as well just use the work NoA does. So many mistakes in PAL games just because NoE can't localise games at all well. SSB4 PAL is a mess because of NoE's terrible localisation for example. That's not the only game NoE have made localisation mistakes with.

Nintendo don't know before the fact which games will do well outside Japan. They just have to take the risk on any localisation project.
In short what he said needed to be said but how he said it was all wrong. And that's why he got fired.
 

Triforce King

Pathfinder for life
Joined
Jul 10, 2011
That guy said a lot of good points. Nintendo does lose money on some localisation projects. That is why games like Captain Rainbow do not get localised around the world.
@Lozjam you are right when you say Ninrtendo need to look past the $$ with localisation. Sure the company as a whole can't be in the red. But if they lose a few $$ on a localisdation project but it will help generate overall hype for the company and other game sales then it's a good thing.

On the localisation front, NoA do a great job at it. NoE on the other hand are so bad at localisation they might as well just use the work NoA does. So many mistakes in PAL games just because NoE can't localise games at all well. SSB4 PAL is a mess because of NoE's terrible localisation for example. That's not the only game NoE have made localisation mistakes with.

Nintendo don't know before the fact which games will do well outside Japan. They just have to take the risk on any localisation project.
In short what he said needed to be said but how he said it was all wrong. And that's why he got fired.
I agree with you the8thark. You gotta spend money to make money.
He had a lot of great points, and he had some very nice insights. Yet, he kind of insulted fans. When you are in a company, you never complain about fans to the fans. I am sure the treehouse complains about us every single day, and that is fine. Yet you cannot say things like,

That is so insulting. Just think about this. I am in that group. Nintendo needs to localize Mother 3 and they clearly have the audience to do so. Captain Rainbow fans are also just devastated. To call a fanbase "you people" is very condescending and insulting for those who wanted people to know about such a great game. To crush all hope like that is terrible for a company to do, and terrible for fans. There is a huge difference in saying "We currently have no plans to localize Captain Rainbow" and saying "This game will be a colossal waste if we try to localize it, because just look at you people". Huge difference. That is insulting an entire dedicated fanbase. You can't do it.

Think about it this way Triforce King. What if instead of Nintendo giving NoA Xenoblade Chronicles, they just say. "Look at you people. This is just a huge waste". We would have never had Shulk in Smash bros, we might not of had a sequel to series. What if Splatoon was never localized? What if Nintendo never brought Fire Emblem here? What if fricken Pokemon never came here? These are incredibly Japanese games that would never be the way they are today without NoA and NoE gamers. NoA and NoE almost single-handedly saved the Fire Emblem series. Nintendo can't take a look at the dedicated gamers who wanted to play these game and say, you guys are too small you aren't getting this game, and imply they have no life.

It's insulting to say the least.
I see your point and understand but at the same time it is some of the fans fault also. Look at games like Fire Emblem: Shadow Dragon, I admit that the game have some flaws, but it wasn't a bad game. SD was at the end of the day, a remake and it was for the people who never played the first Fire Emblem game before mainly the NoA audience, but because the fans who use a rom hack to the play the first FE game, have to ***** and moan about the game being a remake because they played the original before or because they didn't like that the game didn't have any new features from past FE games even though it did had some, had to ruin it for the rest of the fans because they made a remake sequel that fixed all the problems from Fire Emblem: Shadow Dragon, but guess what, it didn't come to the U.S. So long story short, its not just the localization team screwing up, its the fans as well.
 

Lozjam

A Cool, Cool Mountain
Joined
May 24, 2015
In short what he said needed to be said but how he said it was all wrong. And that's why he got fired.
I agree with this as well.
I see your point and understand but at the same time it is some of the fans fault also. Look at games like Fire Emblem: Shadow Dragon, I admit that the game have some flaws, but it wasn't a bad game. SD was at the end of the day, a remake and it was for the people who never played the first Fire Emblem game before mainly the NoA audience, but because the fans who use a rom hack to the play the first FE game, have to ***** and moan about the game being a remake because they played the original before or because they didn't like that the game didn't have any new features from past FE games even though it did had some, had to ruin it for the rest of the fans because they made a remake sequel that fixed all the problems from Fire Emblem: Shadow Dragon, but guess what, it didn't come to the U.S. So long story short, its not just the localization team screwing up, its the fans as well.
Are fans really in the wrong for complaining about a game though? Of course, there is something to be said about saying the entire game will be extremely terrible before playing it, yet these are fans who played the game. They did not like it, so of course they will express their displeasure. Fire Emblem in America was only here because of hardcore fans, and if you disappoint them, it of course isn't going to sell well. Furthermore, I can attest that Shadow Dragon is extremely bad, and dated. That is ok, yet they did not fix many of their problems that they had. That would be like re-releasing the original Dragon Quest without changing the level design, grinding, ect. Does that mean that we can't appreciate it for it's time? No, but such a dated game isn't bound to sell well if it remade, isn't changed much, and adds some questionable design choices.

Final Fantasy 4 for the DS is a much, much, better remake than Shadow Dragon. It added new content for the hardcore, it prettied up the graphics, added voice acting, CGI, changed localization errors, and made the overall game harder for a new challenge for those that loved the original Final Fantasy 2(Western Name).

Like I said, fans have a perfect right to express displeasure in their games and choose not to buy them. That is what is going to keep Nintendo being innovative and careful with their IP.

I must say though, the Fire Emblem community can be pretty terrible, especially nowadays. You always see fans bickering, moaning, fighting over Fire Emblem, especially after Awakening. The community has a bigger split than the Smash community it seems......

This is why I love the Xenoblade community. Just a bunch of people who love RPGs, and their game. Tons of inside jokes, one-liners, and thought provoking discussion. Especially discussion on the strengths and weaknesses of the game.
 

mαrkαsscoρ

Mr. SidleInYourDMs
ZD Champion
Joined
May 5, 2012
Location
American Wasteland
This is why I love the Xenoblade community. Just a bunch of people who love RPGs, and their game. Tons of inside jokes, one-liners, and thought provoking discussion. Especially discussion on the strengths and weaknesses of the game.
actually there is a bit of a split in the fanbase b/w those who played the game by their own means [elitists pretty much],and those who played it b/c of smash/chuggaaconroy
i should know....im pro elistist ( ͡° ͜ʖ ͡°)
 

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