Such as? I know you're into Tales.
Well i dont like hands off combat so that's a win for the likes of Tales and Persona there.
Characterisation (so far) is better in Tales and Persona. Youre gonna end up caring for the characters in Xeno2 mostly for the amount of time youre gonna spend with them. They'll come to feel like familiar company rather than feeling interesting.
Take Rex for example, he is pretty much a self insert. He talks a lot and has a personality but he doesn't have anything going for him other than hero. He doesnt really have a depth to him. Both Berseria and Persona 5 this year had characters that were way more interesting.
X did the auto-combat better. XC2 has auto-combat front and centre, player agency comes from standing in the right place and using the right art once the arts have charged. They charge quick enough (3-5 auto-hits if you dont move around) but X gave you a lot more to use (XC2 only has 3 face buttons mapped to arts outside of Pyra, you can switch blades for different arts but you have to wait for those to charge too and wait for the blade to charge before you can switch as well) which made it feel as if you had more control, it felt faster and more precise too. XC2 is largely a waiting game.
Also pro tip; for the love of god level up your agility at every opportunity, otherwise it feels like youre battling in thick sludge, everyone is so slow, i honestly thought it was a bad case of slowdown at first.
But yeah. I just prefer Tales and Persona for their characters (and theyre anime as hell so its not like i have a problem with XC2 for that) and battle systems, i like to feel as if i'm in control, which i never really do in XC2.
XC2 isnt as tacky as Ys VIII though so there's that (though i did like the combat there better too).