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- Apr 26, 2022
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This makes sense, however the paradoxes present in Ocarina of Time (Song of Storms, time-traveling Goddess cubes) are not fixed because the CT occurs in a new universe. Frankly, the evidence that the Royal Family being warned about Ganondorf's plan changes anything is pretty flimsy, other than from a loosely and poorly translated developer quote. The time travel should also lead to the creation of two different Links if it were truly just created by a natural-split (as in Avengers: Endgame). Also, the universe rewrites itself in both Skyward Sword and Oracle of Ages; I do not see why this would not be the case in Ocarina of Time.
I'm basically saying that if you want any of these characters to have free will, you need to change physics. Because if everything is cause-and-effect, the only freedom is from the First Cause and everything is an effect from that. If everything is random, then we need the infinite multiverse to account for the infinite combinations of randomness. If some things are cause and effect and some things are random, then there would need to know exactly what is random and what is cause and effect to determine how much free will we truly have.
This is why we should treat the Zelda timeline like a single, unified timeline. One game after another after another. Otherwise, it becomes not a timeline, but a list of possible universes. And ultimately that's what we should do with the Downfall Timeline: it only works when we incorporate a multiverse where free will does not exist. And the child timeline seems self-evidently impossible. Meaning all games must occur after the sealing of Ganondorf in Ocarina of Time by Link and the sages, not in three separate universes within the Zelda multiverse.
The Song of Storms loop is an example of what's called a Bootstrap Paradox. It's difficult to think about because such a thing is its own origin, ultimately having no true origin. One possibility for the beginning of the loop, however, would be if it were inserted from an erased timeline. That is to say that the song was created in the future and then sent back in time to be taught to the windmill keeper, who would then teach Link, who would then use it to drain the well... thus replacing the song's first origin. Time rewrites itself because no event occurs which prompts the creation of the song, as the song already exists.
I didn't know that the cubes were time-traveling, though. I think that changes things, but I need more time to think about it.
What was the developer quote, and what would be the most accurate translation of it that you can provide? Genuinely curious.
Haven't played Skyward Sword or the Oracle games yet.