Now I know what your thinking how could there be bad classic Zelda game? Well I think that TAOL is the worst, but it's still good even it's harder than steel wearing diamonds covered in every piece of bullet proof glass on Earth. When I first played it I didn't really like it much. I felt that concept of icons touched you on the over world was really annoying, but I guess it was better than having to look at the over world itself because everything is shaped like a block, link can somehow be bigger than the towns, and how you are so restricted in the over world. Now I'm not going to say it's bad because it's a side scroller personally I think Nintendo didn't want rehash the same game but just pad it out with pointless side quests (Twilight Princess = Ocarina of Time). Now the difficulty levels are EXTREMELY HARD, now this doesn't make it a bad game but it doesn't make it a spectacular game either. What I mean is that when you combine the elements of upgrading with points combined with EXTREME DIFFICULTY gives the player repetition rather than enjoyment and the repetition can lead to frustration especially when you can lose all of your experience points. Now the good things about the game is how it introduced concepts to the Zelda franchise like towns and magic spells. That's my opinion of Zelda 2.