I'm curious what QoL improvements people would like to see this time around (less interruptions from Fi, etc.). On that note, are there sections of the game that you'd like to see cut or streamlined to reduce the "padding?" My vote is to nix the backtrack to Skyview Temple during the second Faron region quest.
it's almost guaranteed the low battery thing won't pop up, and that was 90% of fi's dialogue/interruption for me
I have a hunch that they'll be able to implement left-handedness since that was a bit of a problem in the wii version
I think they'll also get rid of the "you have 39 of these! Let's learn about it again." meme
what I want but won't get?
soooooo many random story flags to make sure you can't skip tiny insignificant gameplay segments should be removed
skyloft should be fully explorable from the outset, there's no reason to arbitrarily cut off half the island when there's not even anything you can do there
there's also the magic water from skyview temple that doesn't exist there until the revisit, being able to nab some of that would really reward some of the returning players
rework the imprisoned fight
if they actually did these it would make the game almost as good as wind waker but I don't really expect it
I wonder what the amiibos will do...