Castle
Ch!ld0fV!si0n
- Joined
- Oct 24, 2012
- Location
- Crisis? What Crisis?
- Gender
- Pan-decepticon-transdeliberate-selfidentifying-sodiumbased-extraexistential-temporal anomaly
Now here's a big question.
My Fan-status for this series is legit, I assure you. Even though I've been unsatisfied with recent entries, there's no reason why TLoZ shouldn't ever be as good as it's ever been.
But in my opinion the rule of the universe is entropy. Everything comes to an end. And even the greatest things inevitably wither and perish. Everything deserves an ending, preferably before being dragged through the mud into ruin. My all time favorite television series, Person of Interest, managed to avoid such a fate. And everyone's better off that it ended when it did.
And I expect this of all my favorite ongoing stories. Heck, it's not my place to insist upon it but I do. There should be an end to every tale. And I appreciate it when stories are given the ending they deserve.
I'm not saying that's happening to TLoZ and I'm not saying it will. I'm not even saying that the Legend's heyday is behind it. But I can still think of several reasons why The Legend of Zelda could deserve a rest.
1.) Stagnation
Fans are constantly clamoring for continued fresh innovation in TLoZ even as they demand a return to series roots. The biggest limiting factor I perceive with this is that there seem to be a lot of taboos for this series that limit how much it can grow, even going so far as to prevent it from meeting modern standards (for good or ill, modern standards are woefully low after all). Meanwhile, the series tends to slip into a formulaic malaise. It's either too different or too samey. Furthermore, at this point, there really isn't anything TLoZ series has done that other games haven't already done, either better or to some greater extent.
2.) The story is a mess
Nintendo just isn't into the whole world building thing. At best, each game is a reiteration of the same basic narrative. Otherwise, it's establishing new lore that contradicts what little established lore already exists. And then almost immediately (if half a decade qualifies as "immediate") contradicting the new lore in the next installment. It makes the narrative almost impossible to make sense of. And if there's going to be a series with an over-arching narrative, then that narrative has to come together. At this point it feels to me like the series narrative has gone so off the rails it would be difficult to reign in now, and ninty can't seem to decide whether or not each game should be separate (with the occasional obvious sequel) or tied together as evident by their wonky attempts at retroactively splicing the series together.
3.) It limits what else Nintendo can do
This is what annoys me about the House of Mario. Any time ninty has a new conceptual idea that would make for a great new IP, they just turn it into a Mario game. They had enough sense to avoid doing this for the likes of Splatoon and Pikmen, but even Star Fox has been mangled by this dodgy approach to franchise management. Conversely ninty won't give us another F-Zero game because there's nothing new they can do with it. There are so many action adventures that Nintendo could make. Yet their flagship is Zelda, and as I pointed out in no.1 on this list, there are certain expectations that come with a Zelda game and this limits what Ninty can do. Imagine if someone at Nintendo had the idea for Xenoblade. That game wouldn't get made because ninty would demand that it be a Zelda game. And Blades and multicharacter parties and voiced protagonists with dodgy UK accents are things that Zelda just doesn't do (okay maybe not so much that last one
).
4.) Lack of interest
Sure, we're fans. But how many Zelda fans are there, really? More than being a creative product, TLoZ is also a commercial product. I'll rarely be one to champion putting business before creativity when it's the arts and entertainment we're talking about, but it still warrants consideration. Zelda just might not be as commercially viable as a fresh new IP could be.
5.) The series has already peaked
Okay okay. So I already said that TLoZ's heyday isn't necessarily behind it. But Ocarina of Time is largely considered one of the greatest video games ever made. How do you top that? Not to say you shouldn't try. Personally I think Twilight Princess is superior to Ocarina (while still failing to go its full mile). But there's wisdom in the saying "quit while you're ahead." It is said that it was customary for master craftsmen and artisans to retire upon completion of their masterwork. This is largely a myth, of course. History's greatest artisans have multiple seminal masterpieces and they still kept working. I'm not saying Nintendo should retire, but maybe it's time they started work on a new masterpiece and stop trying to one-up their old one?
Don't get me wrong. There's still life left in Zelda's legend, and despite my pessimism I'll continue to watch and see what comes next. Take one look at the plethora of Zelda fan art on Deviantart to see what awesome ideas people have for TLoZ. Frankly, I think the Zelda series' biggest problem is Nintendo. They just can't (or won't) give this series its due. I'd love to see what someone else could do with it, but I'd wager pigs fly before that happens.
But if there's a case to be made for bringing The Legend of Zelda to an indefinite conclusion, should it?
My Fan-status for this series is legit, I assure you. Even though I've been unsatisfied with recent entries, there's no reason why TLoZ shouldn't ever be as good as it's ever been.
But in my opinion the rule of the universe is entropy. Everything comes to an end. And even the greatest things inevitably wither and perish. Everything deserves an ending, preferably before being dragged through the mud into ruin. My all time favorite television series, Person of Interest, managed to avoid such a fate. And everyone's better off that it ended when it did.
And I expect this of all my favorite ongoing stories. Heck, it's not my place to insist upon it but I do. There should be an end to every tale. And I appreciate it when stories are given the ending they deserve.
I'm not saying that's happening to TLoZ and I'm not saying it will. I'm not even saying that the Legend's heyday is behind it. But I can still think of several reasons why The Legend of Zelda could deserve a rest.
1.) Stagnation
Fans are constantly clamoring for continued fresh innovation in TLoZ even as they demand a return to series roots. The biggest limiting factor I perceive with this is that there seem to be a lot of taboos for this series that limit how much it can grow, even going so far as to prevent it from meeting modern standards (for good or ill, modern standards are woefully low after all). Meanwhile, the series tends to slip into a formulaic malaise. It's either too different or too samey. Furthermore, at this point, there really isn't anything TLoZ series has done that other games haven't already done, either better or to some greater extent.
2.) The story is a mess
Nintendo just isn't into the whole world building thing. At best, each game is a reiteration of the same basic narrative. Otherwise, it's establishing new lore that contradicts what little established lore already exists. And then almost immediately (if half a decade qualifies as "immediate") contradicting the new lore in the next installment. It makes the narrative almost impossible to make sense of. And if there's going to be a series with an over-arching narrative, then that narrative has to come together. At this point it feels to me like the series narrative has gone so off the rails it would be difficult to reign in now, and ninty can't seem to decide whether or not each game should be separate (with the occasional obvious sequel) or tied together as evident by their wonky attempts at retroactively splicing the series together.
3.) It limits what else Nintendo can do
This is what annoys me about the House of Mario. Any time ninty has a new conceptual idea that would make for a great new IP, they just turn it into a Mario game. They had enough sense to avoid doing this for the likes of Splatoon and Pikmen, but even Star Fox has been mangled by this dodgy approach to franchise management. Conversely ninty won't give us another F-Zero game because there's nothing new they can do with it. There are so many action adventures that Nintendo could make. Yet their flagship is Zelda, and as I pointed out in no.1 on this list, there are certain expectations that come with a Zelda game and this limits what Ninty can do. Imagine if someone at Nintendo had the idea for Xenoblade. That game wouldn't get made because ninty would demand that it be a Zelda game. And Blades and multicharacter parties and voiced protagonists with dodgy UK accents are things that Zelda just doesn't do (okay maybe not so much that last one

4.) Lack of interest
Sure, we're fans. But how many Zelda fans are there, really? More than being a creative product, TLoZ is also a commercial product. I'll rarely be one to champion putting business before creativity when it's the arts and entertainment we're talking about, but it still warrants consideration. Zelda just might not be as commercially viable as a fresh new IP could be.
5.) The series has already peaked
Okay okay. So I already said that TLoZ's heyday isn't necessarily behind it. But Ocarina of Time is largely considered one of the greatest video games ever made. How do you top that? Not to say you shouldn't try. Personally I think Twilight Princess is superior to Ocarina (while still failing to go its full mile). But there's wisdom in the saying "quit while you're ahead." It is said that it was customary for master craftsmen and artisans to retire upon completion of their masterwork. This is largely a myth, of course. History's greatest artisans have multiple seminal masterpieces and they still kept working. I'm not saying Nintendo should retire, but maybe it's time they started work on a new masterpiece and stop trying to one-up their old one?
Don't get me wrong. There's still life left in Zelda's legend, and despite my pessimism I'll continue to watch and see what comes next. Take one look at the plethora of Zelda fan art on Deviantart to see what awesome ideas people have for TLoZ. Frankly, I think the Zelda series' biggest problem is Nintendo. They just can't (or won't) give this series its due. I'd love to see what someone else could do with it, but I'd wager pigs fly before that happens.
But if there's a case to be made for bringing The Legend of Zelda to an indefinite conclusion, should it?
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