J
Jay SR
Guest
I liked the puzzle keys. It was different than just finding the boss key and moving on.
Putting the key in right was kind of fun, actually.
Putting the key in right was kind of fun, actually.
No one's asking you to apologize. If you didn't like them, then you didn't. There's nothing wrong with that.I am not going to apologize for finding them annoying.
You're speaking of your own experience. That doesn't necessarily apply to someone else.No offense but you're over-exaggerating. It takes no more than a minute to fit the key in the hole and its not even a boring minute.
I have no idea if someone's made a similar topic, but I didn't see it on the first page, sooo...
While I am enjoying this game very much, I have found one thing in it that I *NEVER* want to see again in a Zelda title.
The Goddessdamned puzzle-keys.
I'm talking about the little golden puzzles that you have to manipulate with the wii-mote to insert into the locks! Gaaaaah! It seems like they take me forever to get them just right, plus, at that point, I've gone through the dungeon, I've fought monsters and did all kinds of puzzles just to get there - I just want a Big Key to go fight the big monster, dangit! I don't *want* to stand there forever manipulating a puzzle.
I'm sure the people at Nintendo thought it was clever, but for me, it's un-fun.
Does anyone feel the same way I do about them?