- Joined
- Aug 18, 2011
Music and musical instruments have always been an important part of the Zelda series, starting with the flute in LoZ. This has been a reacurring element in almost every major game (FS,FSA excluded), and starting with LA has become integral to both the games and their stories.
With OoT/MM, the titular ocarina is used for almost every possible purpose you could imagine. TWW gave us the (again, titular) baton. I believe OoX and MC downplayed the instruments back to the level of LA. TP also downplayed music, leaving it for calling Epona, the Skull Kid, and the Golden Wolf. Returning music as a major plot device, SS made the Goddess's Harp seem to be a worthwhile change in how music was used, but IMO felt flat and unrewarding.
What do you think about the use of music in the games? Would you like to see something different, or just a fresher/more robust mechanism?
With OoT/MM, the titular ocarina is used for almost every possible purpose you could imagine. TWW gave us the (again, titular) baton. I believe OoX and MC downplayed the instruments back to the level of LA. TP also downplayed music, leaving it for calling Epona, the Skull Kid, and the Golden Wolf. Returning music as a major plot device, SS made the Goddess's Harp seem to be a worthwhile change in how music was used, but IMO felt flat and unrewarding.
What do you think about the use of music in the games? Would you like to see something different, or just a fresher/more robust mechanism?