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OoT Skulltula Curse, Cursed for at Least 7 Years?

Joined
May 3, 2012
Did anyone else find it interesting that only about half of the golden skulltulas are available to collect as a child? This means that the others have not yet appeared and so the curse for several of the people is stuck for at least 7 years no matter what. I never really thought about that before, it's pretty depressing. Not only that, but you are the only person who cares enough to find them.
 
Joined
Aug 4, 2012
The golden skulltula situation is pretty confusing. Let's say you get all the child skulltulas, and then turn into an adult and get all the adult skulltulas. If you turn back into a child, the curse has been lifted... even though there's still seven years until all of the skulltulas are destroyed. Even more confusingly, they know it was you who lifted the curse. So, were the people cursed for those seven years or not? There's also some skulltulas that exist as an adult and a child, and if you destroy them as an adult then they're destroyed as a child.

Similarly, if you make a change to an adult dungeon (e.g. open a chest, unlock a door), and turn into a child and go into that dungeon, the dungeon doesn't revert to its original state. This is probably best seen in the MQ Spirit Temple, where you can drop and open the chests in the first room, and when you come back the chests are still there, opened. Very confusing.
 

Awesome

The Creepy Uncle
Joined
Feb 10, 2012
Location
Swaggin Roost Island
You guys are reading too much into this. It's simply a game mechanic. It was probably easier to code the game with having the people be uncursed during both time periods. Zelda fans like to read way too much into things....which is fine if you understand that most of the things in Zelda are simply game mechanics and not thought of before hand by the creators.

It's similar to how people read way too much into a work of literature. They look for hidden meanings when often times authors just have something in there because it sounded good. They aren't always trying to add a second layer to the story...sometimes they just wrote a story.
 

SavageWizzrobe

Eating Link since 1987
Joined
Jul 27, 2010
Location
The Wind Temple
Yeah, it's just the programming in the game that causes all these paradoxes. The Gold Skulltula paradox is only one of them; there are others like the paradox of opening chests (when you open a chest as an adult and go back to it as a child, it's already open) and the infamous Song of Storms paradox. For the Gold Skulltulas OoT is programmed so that you can get all House of Skulltula rewards as a child or an adult. Likewise, for the chests, OoT's programming makes it so you can't open the same chest twice.
 

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