JuicieJ
SHOW ME YA MOVES!
So, I'm sure we all know about people wanting a Majora's Mask 3D and the whole Operation Moonfall thing, especially after Axle's recent video. Well, I've got a couple things to say and a sort of proposition involving this topic.
Now, I'm going to come out and say that I in no way support Operation Moonfall. Now, don't get me wrong. While I would love to see the game with revamped graphics and in 3D, there's just no need for that. It would squander the 3DS's chance for an original Zelda title, and probably wouldn't sell as well as OoT 3D. Ocarina of Time sells itself just for being the game it is. Majora's Mask...not so much. MM isn't the mainstream title OoT is. It's adored by the fans, but is rarely known anywhere outside the Zelda fanbase. It would just be a poor idea all around on Nintendo's part. And, as Axle said, Majora's Mask doesn't need a remake. It's already perfect as it is. Plus, Ocarina of Time 3D is the only good game for the 3DS right now. If a game's gonna be bought for it, it's gonna be OoT 3D. Again, Majora's Mask doesn't work like that. It's highly underrated in the public eye. And if it were to be released, it'd be in the middle of a bunch of new games coming out, as well as having the WiiU as competition. It would get crushed completely. It'd be a waste of time and money on Nintendo's part.
So, with that said, I understand that one of the biggest reasons people want to have a Majora's Mask 3D is to be able to play MM on the go. And I can respect that. But the thing is, Majora's Mask has no real reason to be remade. Ocarina of Time had a perfect reason to be remade: the 25th Anniversary of The Legend of Zelda. With OoT being Zelda's most popular game and the one that sets the standard for all current Zelda games, it was naturally the choice of a remake in celebration of 25 years of Zelda. And that right there is really the only reason OoT was remade: the 25th Anniversary. If it was just another day in the life of The Legend of Zelda, Ocarina of Time would have had no reason to be remade. Remakes aren't just made on a whim. They have legitimate reasons to. And in almost every case, that reason is an anniversary. Like with Halo. Halo's 10th Anniversary is coming up, so the original game is being remade. That's very fitting, as it's the game that started it all, and is today considered somewhat of a classic. If it weren't the 10th Anniversary of Halo, the game wouldn't be having a remake. Same thing with The Legend of Zelda. That's what brings in Majora's Mask. The only reason people are asking for a MM 3D is because it happened with OoT. If OoT hadn't been remade, people wouldn't even be considering asking for a MM remake. And, again, there's no special occasion to give Nintendo a reason to remake the game. There's nothing special coming up soon. Why put their time and effort into remaking a game when they could be using that time and effort on a new game? I know Grezzo made OoT 3D while the rest of the Zelda team made Skyward Sword, but having him work solely on remakes would take away someone who could be implementing ideas into the next Zelda title. One person makes a huge difference in developing a game. I'd rather have him working on a new title rather than just remakes. I mean, seriously, if you had the choice between a new Zelda game and Majora's Mask 3D, which would you pick? Of course you'd pick the new game, because it's new. Because it's something we haven't seen before. Remaking Majora's Mask would just be rehashing the past for no real reason. On top of all that, one of the reasons for a remake is to improve on the original version. Majora's Mask has nothing to improve on. It's already perfect as it is.
Now, all that to say that I see no true reason to remake Majora's Mask. The only "reasons" people put out are for the graphics and so we could play it in 3D, which are nowhere near good enough reasons for a remake. All that is is wanting Nintendo to take time out of their schedule to make something for pure fan service, which is quite honestly pretty selfish. But, again, I do understand that people want to be able to have a portable Majora's Mask. So, here's my proposition. Instead of asking Nintendo to make a Majora's Mask 3D, ask them to make a port for the game to the 3DS. It would still be able to be upgraded into 3D, and the gyroscope would also still be able to be used. The graphics would also be a bit brighter and smoother, as moving a game to a more enhanced system always requires some touching up on the graphics. (We already saw that with the GameCube versions of OoT and MM.) A port would take much less time and money, and would allow Nintendo to still easily work on a new Zelda game for us, as ports are pretty much copy/paste, just with some digital remastering. This would be the best way to get Majora's Mask on the 3DS without Nintendo having to make a whole new remake from scratch, which would take quite a bit of time, especially seeing as how complex Majora's Mask is, even by today's standards. So I beseech you. If you're going to beg Nintendo for Majora's Mask on the 3DS, beg for a port! Thank you.
Now, I'm going to come out and say that I in no way support Operation Moonfall. Now, don't get me wrong. While I would love to see the game with revamped graphics and in 3D, there's just no need for that. It would squander the 3DS's chance for an original Zelda title, and probably wouldn't sell as well as OoT 3D. Ocarina of Time sells itself just for being the game it is. Majora's Mask...not so much. MM isn't the mainstream title OoT is. It's adored by the fans, but is rarely known anywhere outside the Zelda fanbase. It would just be a poor idea all around on Nintendo's part. And, as Axle said, Majora's Mask doesn't need a remake. It's already perfect as it is. Plus, Ocarina of Time 3D is the only good game for the 3DS right now. If a game's gonna be bought for it, it's gonna be OoT 3D. Again, Majora's Mask doesn't work like that. It's highly underrated in the public eye. And if it were to be released, it'd be in the middle of a bunch of new games coming out, as well as having the WiiU as competition. It would get crushed completely. It'd be a waste of time and money on Nintendo's part.
So, with that said, I understand that one of the biggest reasons people want to have a Majora's Mask 3D is to be able to play MM on the go. And I can respect that. But the thing is, Majora's Mask has no real reason to be remade. Ocarina of Time had a perfect reason to be remade: the 25th Anniversary of The Legend of Zelda. With OoT being Zelda's most popular game and the one that sets the standard for all current Zelda games, it was naturally the choice of a remake in celebration of 25 years of Zelda. And that right there is really the only reason OoT was remade: the 25th Anniversary. If it was just another day in the life of The Legend of Zelda, Ocarina of Time would have had no reason to be remade. Remakes aren't just made on a whim. They have legitimate reasons to. And in almost every case, that reason is an anniversary. Like with Halo. Halo's 10th Anniversary is coming up, so the original game is being remade. That's very fitting, as it's the game that started it all, and is today considered somewhat of a classic. If it weren't the 10th Anniversary of Halo, the game wouldn't be having a remake. Same thing with The Legend of Zelda. That's what brings in Majora's Mask. The only reason people are asking for a MM 3D is because it happened with OoT. If OoT hadn't been remade, people wouldn't even be considering asking for a MM remake. And, again, there's no special occasion to give Nintendo a reason to remake the game. There's nothing special coming up soon. Why put their time and effort into remaking a game when they could be using that time and effort on a new game? I know Grezzo made OoT 3D while the rest of the Zelda team made Skyward Sword, but having him work solely on remakes would take away someone who could be implementing ideas into the next Zelda title. One person makes a huge difference in developing a game. I'd rather have him working on a new title rather than just remakes. I mean, seriously, if you had the choice between a new Zelda game and Majora's Mask 3D, which would you pick? Of course you'd pick the new game, because it's new. Because it's something we haven't seen before. Remaking Majora's Mask would just be rehashing the past for no real reason. On top of all that, one of the reasons for a remake is to improve on the original version. Majora's Mask has nothing to improve on. It's already perfect as it is.
Now, all that to say that I see no true reason to remake Majora's Mask. The only "reasons" people put out are for the graphics and so we could play it in 3D, which are nowhere near good enough reasons for a remake. All that is is wanting Nintendo to take time out of their schedule to make something for pure fan service, which is quite honestly pretty selfish. But, again, I do understand that people want to be able to have a portable Majora's Mask. So, here's my proposition. Instead of asking Nintendo to make a Majora's Mask 3D, ask them to make a port for the game to the 3DS. It would still be able to be upgraded into 3D, and the gyroscope would also still be able to be used. The graphics would also be a bit brighter and smoother, as moving a game to a more enhanced system always requires some touching up on the graphics. (We already saw that with the GameCube versions of OoT and MM.) A port would take much less time and money, and would allow Nintendo to still easily work on a new Zelda game for us, as ports are pretty much copy/paste, just with some digital remastering. This would be the best way to get Majora's Mask on the 3DS without Nintendo having to make a whole new remake from scratch, which would take quite a bit of time, especially seeing as how complex Majora's Mask is, even by today's standards. So I beseech you. If you're going to beg Nintendo for Majora's Mask on the 3DS, beg for a port! Thank you.