So, I'm willing to bet I'm far from the first person to notice this, but in the new Twilight maps you take a ton of damage. I'm talking 8-10+ hearts from single hits here. Since that in its own right is enough to pretty much spoil an A-rank right there, is anyone aware of exactly how defense works in this game? As you gain levels, does your resistance to incoming damage increase along with your heart container capacity? Or are we pretty much required to Perfect Clear every single level that doesn't use badges?