This trailer eliminated all doubts I had about the game, I am beyond hyped, I feel like it has potential to become my favorite Zelda game ever.
The confirmation of Zonai characters blew the lid off the backstory of the game for me and I'm very interested to see how the game progresses to reveal more of it, and what role the Zonai will take in the present day. I will be writing a thread on my theory for the backstory, btw. So that took away my concerns about the story.
It looks like there will be some interesting NPC interactions and I'm hoping there will be good sidequest quality in the game because of that. I won't suddenly hate the game for not offering this, as long as the main story shapes out good I'm still happy.
I love Breath of the Wild's gameplay, and I never had doubts that the gameplay for Tears of the Kingdom would be good. I didn't expect what we've seen to surpass my expectations the way it has though. Almost every main complaint people had of BotW feels like its been given a solution to in TotK, too. "Rain makes climbing impossible" well now we can makeshift aircraft with Fuse anywhere, as long as the materials are available, or we can just use Ascend. "Weapon durability sucks, I break all my good weapons and get **** weapons as replacements" With Fuse the possibilities to make bland weapons, like a tree branch, interesting and more powerful are vast. Plus fusing weapons increases the durability of it anyway. In theory, we could create fusions that could possibly increase the lifespan of weapons we favor.
As for the world, well after the trailer Nintendo's website put more info on the game, confirming explorable underground caverns, as well as the sky, caves, and that there would be new towns and changes to the Hyrule we know.
Dungeons aren't confirmed, but it feels implied.
Yeah, May 12th people in my city are going to think I fell off the face of the earth, lol.
The confirmation of Zonai characters blew the lid off the backstory of the game for me and I'm very interested to see how the game progresses to reveal more of it, and what role the Zonai will take in the present day. I will be writing a thread on my theory for the backstory, btw. So that took away my concerns about the story.
It looks like there will be some interesting NPC interactions and I'm hoping there will be good sidequest quality in the game because of that. I won't suddenly hate the game for not offering this, as long as the main story shapes out good I'm still happy.
I love Breath of the Wild's gameplay, and I never had doubts that the gameplay for Tears of the Kingdom would be good. I didn't expect what we've seen to surpass my expectations the way it has though. Almost every main complaint people had of BotW feels like its been given a solution to in TotK, too. "Rain makes climbing impossible" well now we can makeshift aircraft with Fuse anywhere, as long as the materials are available, or we can just use Ascend. "Weapon durability sucks, I break all my good weapons and get **** weapons as replacements" With Fuse the possibilities to make bland weapons, like a tree branch, interesting and more powerful are vast. Plus fusing weapons increases the durability of it anyway. In theory, we could create fusions that could possibly increase the lifespan of weapons we favor.
As for the world, well after the trailer Nintendo's website put more info on the game, confirming explorable underground caverns, as well as the sky, caves, and that there would be new towns and changes to the Hyrule we know.
Dungeons aren't confirmed, but it feels implied.
Yeah, May 12th people in my city are going to think I fell off the face of the earth, lol.