I actually liked the repetition of returning to places you already have visited. It gave it kind of a new feel being in the same area, but for a different reason For me it was like whenever I was in a dungeon, I would think that I have explored every nook and cranny of that area. But then would return to that dungeon with a new item and then so many new opportunities open up and you can interact with the dungeon in a new way. This was the case with Skyview Temple. Backtracking to dungeons in my opinion adds more mystery to them. Because you think you know the place then you see that there's more to the dungeon than meets the eye. The reason why Nintendo made 3 huge land masses that you would have to move through 3 or 4 times is because they wanted to create a world that seemed alive. Not just a string of areas you visit once then never return to. But that's just me. What are your thoughts?
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