HyruleLove
Twilight Princess
- Joined
- May 9, 2011
- Location
- Puerto Rico
I hated the stamina gauge above EVERYTHING! We have never had such a thing in all the past games, why now? It limits the player...big time. I especially hated the stamina gauge in the Silent Realms. Trying to run away from a guardian, and running out of stamina= fail. I hope they exclude it in the future.
Other than the gauge, I did not like having to watch each sscene . I have played SS 2 and a half times., because my Wii crashed right at the Ancient Cistern and I had to start all over again. Fine, I honestly thought we could skip scenes, but no, I had to watch each painfully long scene, again.Not cool at all.
Also, I do not understand why people said controls were faulty or "non responsive" . It worked perfectly fine for me...
Other than the gauge, I did not like having to watch each sscene . I have played SS 2 and a half times., because my Wii crashed right at the Ancient Cistern and I had to start all over again. Fine, I honestly thought we could skip scenes, but no, I had to watch each painfully long scene, again.Not cool at all.
Also, I do not understand why people said controls were faulty or "non responsive" . It worked perfectly fine for me...