I believe the overall best Zelda game is A Link to the Past. Why? Well I'm here to explain myself.There are four reasons why I think that A Link to the Past is the best Zelda, they are as follows, the gameplay, the story, and the dungeons and the items. I will try to explain each of these categories well, so you can understand where I am getting at. Now, I will start with game play.
The game play in A Link to the Past is great, it is smooth and nearly flawless. After the departure that was the Adventure of Link, A Link to the Past continued with the basics the first Zelda started. Alttp, however, took what the first Zelda did in terms of game play and made it better. It felt so great to play A Link to the Past because the controls and game play were so well fleshed out, it is seriously just wonderful to play. On top of that, A Link to the Past improved the combat system of the first, by adding new moves and made the sword much easier to use. I also forgot to mention the Dark World/Light World mechanic which was amazing and served as a first in the series. Overall the game play is very balanced and efficient, and Alttp shows off some of the best game play I have ever seen in a video game.
The next subject I want to talk about is the story, in the first two Zelda games the stories were pretty dull and were the average save the princess story. A Link to the Past however, made up for the last two games. A Link to the Past, when it comes down to it is still the average save the princess story, but they added so much depth into the story that you could see past the average dull story. A Link to the Past included some lore about the world you were playing in, which made you feel that this place has its own story and was not your average video game realm. Of coarse what I am refering to is the legend of about the Godesses and the Triforce. This is the first game to tell that legend and it was unique at the time. Another thing that added to Alttp's story was the characters in the world itself that told you more about Hyrule and about themselves, which was very unique at the time.
The third thing I want to talk about is the dungeons. The dungeons were very unique and added a bunch of new puzzles to solve. Dungeons in A Link to the Past were generally long and very difficult, the Ice Palace and Misery Mire come to mind. Many of the new puzzles relied on the items you gained in the previous dungeons and the item you gained in the dungeon. The developers added new mechanics to the dungeon, like the Boss key and multiple floors (like the Ice Palace). There are a total of 12 dungeons in A Link to the Past, the most in any Zelda game to date.
Now I am going to say this right now, I believe Alttp has some of the best items in any Zelda game, period. A Link to the Pasts' items were great, they had multiple uses, you constantly switching them to solve puzzles, and they were not just used in the dungeon you were found in. A Link to the Pasts items you gained by solveing puzzles in the overworld were some what flawed, mainly the defence items were largely flawed because they took up huge amounts of magic and generally served no purpose other than making you invulndrable for a short period of time. Other than some minor complaints, Alttps items were awesome! My favorites included the Fire Rod, Ice Rod, and the Hookshot.
I hope you can see why I believe that Alttp is the best Zelda game to date, although it is in a tie for first with Ocarina of Time, Majora's Mask, and Link's Awakening in my favorite Zelda games list, it is still a very well thought out and amazing game, and still holds up to this day. I also believe that more Zelda games should follow A Link to the Pasts difficulty, overworld, and puzzle design. Well that's it for this time, if you read this far, thanks for reading and until next time folks.
-Tony